Weird duplication bug?
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So I’ve been working on something for some time now and I went to test my game, but as soon as it began to run, I noticed that there were two player objects instead of one and only one of them moves.
I went back to the editor to discover that I’m no longer able to tap on the original object to select it. Oddly enough, I can tap on the duplicant player object, but in doing so it selects the original.
My original player object no longer collides with other objects as it should (I suspect it jumped layers or something).
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I think I've had this as well, though I could never really reproduce it. I don't remember how I got around it, I think deleting one of them fixed it or something, or maybe duplicating it, idk I'd back up project first lol.
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I think I've had this as well, though I could never really reproduce it. I don't remember how I got around it, I think deleting one of them fixed it or something, or maybe duplicating it, idk I'd back up project first lol.
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@bosswave make sure you have a backup of your project. Then go into project settings and press clean project. It should fix it.
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@bosswave make sure you have a backup of your project. Then go into project settings and press clean project. It should fix it.
@Hamed when selecting clean project is it suppose to look like this? All I see is a real quick flash. I made a video of what I’m talking about. Not sure if it’s working or if it’s glitched out. This is on the beta when selecting clean project.FullSizeRender.mov
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Oh, I just restart the app and it usually fixes
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@Hamed when selecting clean project is it suppose to look like this? All I see is a real quick flash. I made a video of what I’m talking about. Not sure if it’s working or if it’s glitched out. This is on the beta when selecting clean project.FullSizeRender.mov
@SplitMindGaming said in Weird duplication bug?:
@Hamed when selecting clean project is it suppose to look like this? All I see is a real quick flash. I made a video of what I’m talking about. Not sure if it’s working or if it’s glitched out. This is on the beta when selecting clean project.FullSizeRender.mov
if it ends quickly, then that means there isn't much to clean. It cleans up any lingering behaviours, or objects that were never quite deleted.
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