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hyperPad

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  3. HyperPad Project Fails to Build in Xcode - ARM64 - ios simulator issues

HyperPad Project Fails to Build in Xcode - ARM64 - ios simulator issues

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  • SuperSnoopyBrosS Offline
    SuperSnoopyBrosS Offline
    SuperSnoopyBros
    wrote on last edited by
    #1

    Hello

    I have tried to reach out on support but havent had much luck. A project download from HyperPad for most most recent project has failed to build in Xcode straight from the HyperPad project download - think this is due to ARM64 issues and something to do with ios simulator
    Error msg is like:
    building for iOS Simulator, but linking in object file built for iOS, file for architecture arm64

    Any tips on how to fix please

    SplitMindGamingS 1 Reply Last reply
    2
    • RobinsonXR Offline
      RobinsonXR Offline
      RobinsonX
      wrote on last edited by
      #2

      Yea... I remember trying to compile a project in xcode but it didn't run at all despite what I tried to do.

      I have no idea how to fix this and I hope the devs fix it soon. @Hamed @Murtaza

      1 Reply Last reply
      0
      • SuperSnoopyBrosS SuperSnoopyBros

        Hello

        I have tried to reach out on support but havent had much luck. A project download from HyperPad for most most recent project has failed to build in Xcode straight from the HyperPad project download - think this is due to ARM64 issues and something to do with ios simulator
        Error msg is like:
        building for iOS Simulator, but linking in object file built for iOS, file for architecture arm64

        Any tips on how to fix please

        SplitMindGamingS Offline
        SplitMindGamingS Offline
        SplitMindGaming
        wrote on last edited by
        #3

        Whats the status on this. Are we able to build to xcode?

        1 Reply Last reply
        0
        • RobinsonXR Offline
          RobinsonXR Offline
          RobinsonX
          wrote on last edited by
          #4

          @SplitMindGaming Yeah.. I don't think we can build to xcode at the moment. This is pretty bad.

          SplitMindGamingS 1 Reply Last reply
          0
          • RobinsonXR RobinsonX

            @SplitMindGaming Yeah.. I don't think we can build to xcode at the moment. This is pretty bad.

            SplitMindGamingS Offline
            SplitMindGamingS Offline
            SplitMindGaming
            wrote on last edited by
            #5

            Did the devs abandon hyperpad?

            RobinsonXR 1 Reply Last reply
            0
            • SplitMindGamingS SplitMindGaming

              Did the devs abandon hyperpad?

              RobinsonXR Offline
              RobinsonXR Offline
              RobinsonX
              wrote on last edited by
              #6

              @SplitMindGaming Oh no, definitely not.

              They're more active on discord. I'll notify them there

              1 Reply Last reply
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              • RobinsonXR Offline
                RobinsonXR Offline
                RobinsonX
                wrote on last edited by
                #7

                @SplitMindGaming @SuperSnoopyBros This has been fixed. Exported projects from now on should no longer have this issue. Thanks for bringing this to our attention!

                Keith DavisZ 1 Reply Last reply
                0
                • RobinsonXR RobinsonX

                  @SplitMindGaming @SuperSnoopyBros This has been fixed. Exported projects from now on should no longer have this issue. Thanks for bringing this to our attention!

                  Keith DavisZ Offline
                  Keith DavisZ Offline
                  Keith Davis
                  wrote on last edited by ZuniSoft
                  #8

                  @RobinsonX Still having the issue from an export yesterday:

                  ld: in /Users/krdavis/Projects/Trolls/libs/hyperPad/libHPStatic.a(20150301111255_convert_paths_to_ids_in_BehaviourData.o), building for iOS Simulator, but linking in object file built for iOS, file '/Users/krdavis/Projects/Trolls/libs/hyperPad/libHPStatic.a' for architecture arm64
                  clang: error: linker command failed with exit code 1 (use -v to see invocation)

                  Builds and runs fine on my iPad Pro...

                  RobinsonXR 1 Reply Last reply
                  0
                  • Keith DavisZ Keith Davis

                    @RobinsonX Still having the issue from an export yesterday:

                    ld: in /Users/krdavis/Projects/Trolls/libs/hyperPad/libHPStatic.a(20150301111255_convert_paths_to_ids_in_BehaviourData.o), building for iOS Simulator, but linking in object file built for iOS, file '/Users/krdavis/Projects/Trolls/libs/hyperPad/libHPStatic.a' for architecture arm64
                    clang: error: linker command failed with exit code 1 (use -v to see invocation)

                    Builds and runs fine on my iPad Pro...

                    RobinsonXR Offline
                    RobinsonXR Offline
                    RobinsonX
                    wrote on last edited by
                    #9

                    @ZuniSoft This only works on new builds - existing builds will have the same issue. Try generating a new XCode project and building that.

                    Keith DavisZ 1 Reply Last reply
                    0
                    • RobinsonXR RobinsonX

                      @ZuniSoft This only works on new builds - existing builds will have the same issue. Try generating a new XCode project and building that.

                      Keith DavisZ Offline
                      Keith DavisZ Offline
                      Keith Davis
                      wrote on last edited by ZuniSoft
                      #10

                      @RobinsonX this was a new export from yesterday. Will not build for a simulator. I posted a video on Discord - Bugs showing what is going on...

                      Keith DavisZ 1 Reply Last reply
                      1
                      • Keith DavisZ Keith Davis

                        @RobinsonX this was a new export from yesterday. Will not build for a simulator. I posted a video on Discord - Bugs showing what is going on...

                        Keith DavisZ Offline
                        Keith DavisZ Offline
                        Keith Davis
                        wrote on last edited by
                        #11

                        I found a workaround, if you have an M series Mac, you need to run Xcode in Rosetta mode.

                        1 Reply Last reply
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