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    Mass Duplication

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    • Michael KhalfinG Offline
      Michael Khalfin
      last edited by

      I wish one could duplicate a level or overlay a certain amount of times.
      For example, there could be an option to duplicate the scene 7 times, so you don't have to sit there, waiting, and keep duplicating over and over.

      1 Reply Last reply Reply Quote 0
      • RobinsonXR Offline
        RobinsonX
        last edited by

        Wait, why?

        I'm assuming it's for backup in case something breaks, but that's all I could think of. :3

        Michael KhalfinG 1 Reply Last reply Reply Quote 0
        • Michael KhalfinG Offline
          Michael Khalfin @RobinsonX
          last edited by

          @RobinsonX No, sometimes you want to use the same type of screen over and over for different levels. (I have 36 of them)

          KamdroidK 1 Reply Last reply Reply Quote 0
          • KamdroidK Offline
            Kamdroid @GameCRAZY
            last edited by

            @GameCRAZY You could try creating a system that uses one sceen, and loads the level from parameters.

            Otherwise, maybe you're looking for prefabs, when they're added.
            They let you create an object once (e.g. obstical), add it to your file browser to put in every scene you want, and if you want you can create a global change to them so all of the scenes using the prefab will get be updated to that new version.

            Michael KhalfinG 1 Reply Last reply Reply Quote 0
            • Michael KhalfinG Offline
              Michael Khalfin @Kamdroid
              last edited by

              @Kamdroid No, I'm changing behaviors and actions in each scene; parameters would not make sense, and neither would prefabs.

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