Resolution bugs



    1. When working in 16:9, you press the Hyperpad green pause/exit button and it only shows "resume" and "restart". No quitting.

    2. It would be nice if Hyperpad automatically switched between "absolute position" and "relative position". It is simple division, but it would have easily spared me 2 1/2 hours.

    3. The forum is completely out of whack. Why are all of the setting to the right of the screen, and why are they so small?



  • In fact, I'm looking at this post right now, and it is completely microscopic.


  • Admin

    1. What do you mean by this? Not sure I understand. Typically this is something you'd want to manually control/change. Us automatically handling it could cause unwanted things.

    2. Are you using a different theme/skin? switch to the default theme. There is a weird bug where the other themes and skins are causing weird issues.



  • @gamecrazy said in Resolution bugs:

    It would be nice if Hyperpad automatically switched between "absolute position" and "relative position". It is simple division, but it would have easily spared me 2 1/2 hours.

    I have probably spent as long, maybe more... but not had any success converting these. I get objects flying in from miles away.

    How did you get this to work?



  • @murtaza

    1. What I mean by this is every time you manually switch a position into a percentage, Hyperpad will automatically make the conversion, between absolute and relative position. You still have to manually go through all the behaviors, but at least you don't have to plug every single value into a calculator, and then make the switch.

    2. No, but it is back to normal now. The forum keeps changing every few days, which is pretty funny.



  • @deeeds said in Resolution bugs:

    @gamecrazy said in Resolution bugs:

    It would be nice if Hyperpad automatically switched between "absolute position" and "relative position". It is simple division, but it would have easily spared me 2 1/2 hours.

    I have probably spent as long, maybe more... but not had any success converting these. I get objects flying in from miles away.

    How did you get this to work?

    In my game, I was able to convert from 4:3 to 16:9 by

    1. Making every object's position a percentage. In behaviors, they don't automatically change, but at least for objects they do.
    2. Convert every single "get position" into a relative position as well.
    3. "Get screen" and then an "if" behavior would check every scene to see if the resolution was 16:9. If it was, I scaled by -12.5%. Default was 4:3, and if it was 4:3, I did not need to change anything.
    4. Convert every single other "move by", "scale by", "scale to", "patrol" behaviors to percentages as well. Now, the annoying thing about patrol is that it does not work as a percentage (no relative position option). Eventually, I got really annoyed, and I did not touch the "patrol" behaviors, so hopefully they still work. (I just submitted to the App Store.

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