Projectile not showing up on layer
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Hi,
With shoot with button when I change layer everything goes fine, except that I cannot see the projectile?
My character is on global UI. Then I have to move it through scene then I have to move it through layers.
When it moves through layers, the projectile cannot be seen anymore. Because the projectile it’s not an object that I can move.
It’s inside shoot with button node.
Any idea how to fix this? -
Yes, exactly…
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I create a new layer and now it works…
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But the shoot doesn’t work it doesn’t respect the layers.
Is it possible to change the Z axis of the bullet somehow? -
I retested it again.. it would be nice thanks… No shoot for a bullet hell.. it’s problematic…
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Do you have any idea how to re-create that shoot button?
To shoot at a specific angle? To shoot at 360° for example to shooting in different pattern is there any up-to-date tutorial somewhere? -
This doesn’t really help me a lot. I don’t understand it. I can’t find any nodes with that name. Would it be possible to have a concrete explanation on how that works? Thank you.

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