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    Five Nights at Freddy's: Fredbear's Diner demo almost complete.

    Scheduled Pinned Locked Moved
    WIP and Showcase
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    • Cyber_DeathC
      Cyber_Death @Cyber_Death
      last edited by

      OK, so, i had an idea to get AI to work, but it includes a lot of mathematics and "if" behaviors

      at the moment, im writing it down in Notepad to then converting it into behaviors.
      this is done manually, too.

      this is what it looks like right now.

      "timer(53s)

      Showstage-Dining area

      wait(40s)

      random number between 1-2

      if rnd# = for 1-2 is =-
      1- diningarea-ventsystem
      2- diningare-southhall

      wait(38s)

      #this changes values to that the computer chooses where FB goes. same goes for the next few values.

      random number between 1-4

      if rnd# for 1-4 is =-
      1- ventsystem-officewallvent
      2- southhall-officedoor
      3- southhall-diningarea
      4- ventsystem-diningarea

      wait(33s)

      random number between 1-4

      if rnd# for 1-5 is =-
      1- officewallvent-player/officewallvent-ventsystem
      2- officedoor-player/officedoor-southhall
      3- diningarea-southhall
      4- diningarea-ventsystem
      5- ventsystem-diningarea"

      basically, the computer picks a number, and each room is assigned to a number per "if" request.

      in theory, Fredbear will probably end up teleporting about the facility, but he can take his time. so its good for you, right?

      right now, this is just night 2. it only goes up to about 5 am so i still have one more request for "if" left.
      im completely rewriting the night system, and i have a week to do it, so I'll be able to get it done in that time.

      if anyone has any questions, comment them.

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      • RobinsonXR
        RobinsonX
        last edited by

        These behaviors are good for roaming AI, but you should have a conditional that if you are opened to the room the animatronic(s) were in, the camera should have static.

        To put it simply, make the camera go static when an animatronic is gonna move, like in a normal FNAF game, that way it feels that the animatronics are actually moving.

        Cyber_DeathC 1 Reply Last reply Reply Quote 0
        • E
          Eggbot creator
          last edited by

          Whoh that is cool

          1 Reply Last reply Reply Quote 0
          • Cyber_DeathC
            Cyber_Death @RobinsonX
            last edited by

            @robinsonx yeah, I added the scrambled feed when Frebear moves about right after posting this yesterday.

            But the cameras have static anyway.

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            • Cyber_DeathC
              Cyber_Death
              last edited by

              Hey, guys.
              I'm on that residential I was talking about, and to be honest, I've done barely anything over the last few days.
              Today, I did fix up Fredear's AI.
              That's about it.

              Uh...
              Really all I've been doing is going through what's been happening over the last month.
              It's been rough, but I'm pushing through.
              Hopefully, I should be done by Tuesday, and the demo will be in your hands by that point.

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              • Cyber_DeathC
                Cyber_Death
                last edited by Cyber_Death

                Update:

                Release date moved.

                To be honest, this is the last thing I wanted to do, but since my AI is still having problems, and I don't have phone recordings, it may be pushed back another week or so.
                I doubt in any way it will be finished by Tuesday.

                I hope for it to be finished by Thursday (my birthday), then release the following Tuesday. Uh... Oh yeah.
                My plan for release was actually originally for September 14th, but since I had made rapid progress, I moved it to a much earlier date. Mainly because I quickly learned how to create 2.5D rooms :)
                (I used Ibis Paint X for room creation. at some point, i'll re-create it, and make everything in a 3D software thingy. most likely Autodesk 3Ds Max...)

                But anyway, I'm at home until wednesday, and I'll be working as hard as I can to get this out by next Tuesday.

                Sorry for the delay!

                1 Reply Last reply Reply Quote 0
                • E
                  Eggbot creator
                  last edited by

                  well this would be exciting to see it release I love 5 night at Freddy games and I am looking forward for it to come out, can you recharge the power?

                  Cyber_DeathC 1 Reply Last reply Reply Quote 0
                  • E
                    Eggbot creator
                    last edited by

                    What are the animatronic(s) names and how many are there?

                    Cyber_DeathC 1 Reply Last reply Reply Quote 0
                    • Cyber_DeathC
                      Cyber_Death @Eggbot creator
                      last edited by

                      @eggbot-creator there's a torch, and it runs out of power, and you can't recharge it. The building never runs out of power. But there's mechanics that force you to leave the camera system. Um...
                      There's also doors that have a timer of 1 second on them, so you don't just keep the doors closed all night long. This is also to prevent them from being unusable.

                      And to answer your other question, the demo has 1 animatronic. I'm not too sure if I should change that for the full game or not, seeing as that might be a bit too difficult for the player if the AI is more aggressive as the nights pass.
                      The animatronic is called Fredbear (as suggested by the name)

                      "Fredbear moves at random, so keep an eye on the cameras. But make sure he doesn't get into your office. He... Likes to surprise people..."

                      1 Reply Last reply Reply Quote 0
                      • Cyber_DeathC
                        Cyber_Death @Eggbot creator
                        last edited by

                        @eggbot-creator I also forgot to mention that I took a FNaF 3 approach with the game for night one. And that's to get used to what you have to protect yourself from Fredbear. Fredbear isn't in night one, so this can actually just be used as a more laid back night. Choose to do nothing, or to check out your stuff.

                        Night two is where it gets real.

                        1 Reply Last reply Reply Quote 0
                        • E
                          Eggbot creator
                          last edited by

                          do you know in those fnaf games they get phone calls from that guy? are there any phone calls in this game

                          Cyber_DeathC 1 Reply Last reply Reply Quote 0
                          • Cyber_DeathC
                            Cyber_Death @Eggbot creator
                            last edited by

                            @eggbot-creator yes, im still pending on them being sent to me. the games release is going to be pushed back until sometime in September since this takes a while to perfect. I'm still fixing up my AI for Fredbear.

                            The Phone Person is female, too.

                            1 Reply Last reply Reply Quote 0
                            • E
                              Eggbot creator
                              last edited by

                              So wgen are you ging to release it

                              Cyber_DeathC 2 Replies Last reply Reply Quote 0
                              • Cyber_DeathC
                                Cyber_Death @Eggbot creator
                                last edited by Cyber_Death

                                @eggbot-creator ive made a new post. you can view it here: https://forum.hyperpad.com/topic/1023/mind-made-up-and-changelogs-for-fnaf-ffd

                                1 Reply Last reply Reply Quote 0
                                • Cyber_DeathC
                                  Cyber_Death @Eggbot creator
                                  last edited by

                                  @eggbot-creator basically, it should be done sometime in october.
                                  maybe by Hallows eve.
                                  not sure yet, and it depends on how smoothly the re-rendering process takes.

                                  1 Reply Last reply Reply Quote 0
                                  • E
                                    Eggbot creator
                                    last edited by

                                    Can the doors close

                                    Cyber_DeathC 1 Reply Last reply Reply Quote 0
                                    • Cyber_DeathC
                                      Cyber_Death @Eggbot creator
                                      last edited by

                                      @eggbot-creator yes, they close.
                                      if you have further questions related to the game, please talk to me through Direct Messages.

                                      thank you :)

                                      1 Reply Last reply Reply Quote 0
                                      • hotmailH
                                        hotmail
                                        last edited by

                                        see Fred Bear wikipedia

                                        1 Reply Last reply Reply Quote 0
                                        • Cyber_DeathC
                                          Cyber_Death
                                          last edited by

                                          for what reason?

                                          if there's any issues, please talk to me through Direct Messaging.
                                          thanks

                                          Cyber_DeathC 1 Reply Last reply Reply Quote 0
                                          • Cyber_DeathC
                                            Cyber_Death @Cyber_Death
                                            last edited by

                                            @JonnyFlapjack

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