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hyperPad

hyperPad Forum

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  3. hyperPad 1.26 Beta

hyperPad 1.26 Beta

Scheduled Pinned Locked Moved Announcements
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  • SplitMindGamingS SplitMindGaming

    @Aidan-Oxley your talking about this right?F1C54B70-D685-40AC-A6C1-30C4B90E2A57.png 8B1E3E0D-D1B8-415E-B251-2AA1F7EEC63A.png

    SplitMindGamingS Offline
    SplitMindGamingS Offline
    SplitMindGaming
    wrote on last edited by
    #6

    @SplitMindGaming because according to apple your project now has to both work with the regular iPad and iPad Pro. Now although it works. There’s an obvious screen rendering issue where the objects are not being aligned where it should be. This scales up and down with other screen sizes properly. It’s only like this with the iPad Pro.

    Aidan_FireA 1 Reply Last reply
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    • SplitMindGamingS SplitMindGaming

      @SplitMindGaming because according to apple your project now has to both work with the regular iPad and iPad Pro. Now although it works. There’s an obvious screen rendering issue where the objects are not being aligned where it should be. This scales up and down with other screen sizes properly. It’s only like this with the iPad Pro.

      Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by
      #7
      This post is deleted!
      1 Reply Last reply
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      • Aidan_FireA Offline
        Aidan_FireA Offline
        Aidan_Fire
        wrote on last edited by Aidan_Fire
        #8

        I was so confident it would work, and somehow it doesn't. I still know there's something wrong with the way I programmed it though. Because of the image sizes it only works for screens with the same size I think. I think I can fix it though.

        1 Reply Last reply
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        • MurtazaM Offline
          MurtazaM Offline
          Murtaza
          Admin
          wrote on last edited by Murtaza
          #9

          I’ll let @Hamed know!

          Thanks.

          SplitMindGamingS 1 Reply Last reply
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          • MurtazaM Murtaza

            I’ll let @Hamed know!

            Thanks.

            SplitMindGamingS Offline
            SplitMindGamingS Offline
            SplitMindGaming
            wrote on last edited by
            #10

            @Murtaza has there been changes made to the beta? If so do i have to redownload it from testflight or does it automatically update. Not sure how this works.

            MurtazaM 1 Reply Last reply
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            • SplitMindGamingS SplitMindGaming

              @Murtaza has there been changes made to the beta? If so do i have to redownload it from testflight or does it automatically update. Not sure how this works.

              MurtazaM Offline
              MurtazaM Offline
              Murtaza
              Admin
              wrote on last edited by
              #11

              @SplitMindGaming no changes yet. I believe you get a notification in the TestFlight app.

              @Hamed sas hoping to have a new beta out by now, but one of our employees got sick so he’s working overtime trying to cover his work.

              SplitMindGamingS 1 Reply Last reply
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              • MurtazaM Murtaza

                @SplitMindGaming no changes yet. I believe you get a notification in the TestFlight app.

                @Hamed sas hoping to have a new beta out by now, but one of our employees got sick so he’s working overtime trying to cover his work.

                SplitMindGamingS Offline
                SplitMindGamingS Offline
                SplitMindGaming
                wrote on last edited by
                #12

                @Murtaza i see. Hope he gets better.

                1 Reply Last reply
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                • HamedH Offline
                  HamedH Offline
                  Hamed
                  Admin
                  wrote on last edited by
                  #13

                  Pushed up a new build. Likely one more build after this and then we will push to the app store... so post about any bugs you want fixed!

                  1 Reply Last reply
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                  • HamedH Offline
                    HamedH Offline
                    Hamed
                    Admin
                    wrote on last edited by
                    #14

                    Pushed up another build. We have a bunch more goals that we added for this update so might take a little bit longer than intended. Please test!

                    SplitMindGamingS 2 Replies Last reply
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                    • HamedH Hamed

                      Pushed up another build. We have a bunch more goals that we added for this update so might take a little bit longer than intended. Please test!

                      SplitMindGamingS Offline
                      SplitMindGamingS Offline
                      SplitMindGaming
                      wrote on last edited by
                      #15

                      @Hamed whoa play my game i sent to you today on the new beta. The falling coins are spinning out of control.

                      1 Reply Last reply
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                      • HamedH Hamed

                        Pushed up another build. We have a bunch more goals that we added for this update so might take a little bit longer than intended. Please test!

                        SplitMindGamingS Offline
                        SplitMindGamingS Offline
                        SplitMindGaming
                        wrote on last edited by
                        #16

                        @Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.

                        1 Reply Last reply
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                        • HamedH Offline
                          HamedH Offline
                          Hamed
                          Admin
                          wrote on last edited by
                          #17

                          @SplitMindGaming said in 1.26 Beta:

                          @Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.

                          @SplitMindGaming You're going to have to either disconnect the comment behaviours or add new ones. We had to preserve the functionality of existing projects so we deprecated the old comment behaviours. You will need to do this before the final update.

                          1 Reply Last reply
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                          • KamdroidK Offline
                            KamdroidK Offline
                            Kamdroid
                            wrote on last edited by
                            #18

                            @Murtaza @Hamed the hyperPad beta has expired, is it possible to get a new TestFlight link?

                            1 Reply Last reply
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                            • MurtazaM Offline
                              MurtazaM Offline
                              Murtaza
                              Admin
                              wrote on last edited by
                              #19

                              We're aiming to push out a new beta on Sunday.
                              Includes some really cool new features. Render to texture, shaders, and more!

                              Jack de WildeJ KamdroidK 2 Replies Last reply
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                              • RobinsonXR Offline
                                RobinsonXR Offline
                                RobinsonX
                                wrote on last edited by
                                #20

                                WHAT?!? ALREADY?!?

                                Am I dreaming..? 😱

                                1 Reply Last reply
                                0
                                • MurtazaM Murtaza

                                  We're aiming to push out a new beta on Sunday.
                                  Includes some really cool new features. Render to texture, shaders, and more!

                                  Jack de WildeJ Offline
                                  Jack de WildeJ Offline
                                  Jack de Wilde
                                  wrote on last edited by
                                  #21

                                  @Murtaza Render to texture sounds cool, would this be creating a single texture out of multiple game objects?

                                  1 Reply Last reply
                                  0
                                  • MurtazaM Murtaza

                                    We're aiming to push out a new beta on Sunday.
                                    Includes some really cool new features. Render to texture, shaders, and more!

                                    KamdroidK Offline
                                    KamdroidK Offline
                                    Kamdroid
                                    wrote on last edited by
                                    #22

                                    @Murtaza still would be nice for some basic features to be added. Such as, string manipulation behaviours (if contains, split text, regular expressions)

                                    Also an "evaluate equation" behaviour to dynamically do equations (e.g. 5 + 5 * 2)

                                    1 Reply Last reply
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                                    • HamedH Offline
                                      HamedH Offline
                                      Hamed
                                      Admin
                                      wrote on last edited by Hamed
                                      #23

                                      @RobinsonX yes. How it works is you create a “render texture” behaviour. And a draw behaviour where you can draw primitive shapes or stamp an image from a load image behaviour. Then there is an option to choose from a list of effects (shaders)

                                      Render texture can also be chained with other render textures so you can cascade effects

                                      @Kamdroid yes. We can add string manipulation behaviours not in this beta but the next one sure.

                                      SplitMindGamingS 1 Reply Last reply
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                                      • HamedH Hamed

                                        @RobinsonX yes. How it works is you create a “render texture” behaviour. And a draw behaviour where you can draw primitive shapes or stamp an image from a load image behaviour. Then there is an option to choose from a list of effects (shaders)

                                        Render texture can also be chained with other render textures so you can cascade effects

                                        @Kamdroid yes. We can add string manipulation behaviours not in this beta but the next one sure.

                                        SplitMindGamingS Offline
                                        SplitMindGamingS Offline
                                        SplitMindGaming
                                        wrote on last edited by
                                        #24

                                        Im waiting for this update also as mine says expired as well. Do we need to re enroll for the beta? Because the app disappeared under my test pilot.

                                        MelideM 1 Reply Last reply
                                        1
                                        • SplitMindGamingS SplitMindGaming

                                          Im waiting for this update also as mine says expired as well. Do we need to re enroll for the beta? Because the app disappeared under my test pilot.

                                          MelideM Offline
                                          MelideM Offline
                                          Melide
                                          wrote on last edited by
                                          #25

                                          @SplitMindGaming I’m waiting too, I guess they will probably send a new link for it

                                          1 Reply Last reply
                                          0

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