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hyperPad

hyperPad Forum

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  3. hyperPad 1.26 Beta

hyperPad 1.26 Beta

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  • SplitMindGamingS SplitMindGaming

    @SplitMindGaming because according to apple your project now has to both work with the regular iPad and iPad Pro. Now although it works. There’s an obvious screen rendering issue where the objects are not being aligned where it should be. This scales up and down with other screen sizes properly. It’s only like this with the iPad Pro.

    Aidan_FireA Offline
    Aidan_FireA Offline
    Aidan_Fire
    wrote on last edited by
    #7
    This post is deleted!
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    • Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by Aidan_Fire
      #8

      I was so confident it would work, and somehow it doesn't. I still know there's something wrong with the way I programmed it though. Because of the image sizes it only works for screens with the same size I think. I think I can fix it though.

      1 Reply Last reply
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      • MurtazaM Offline
        MurtazaM Offline
        Murtaza
        Admin
        wrote on last edited by Murtaza
        #9

        I’ll let @Hamed know!

        Thanks.

        SplitMindGamingS 1 Reply Last reply
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        • MurtazaM Murtaza

          I’ll let @Hamed know!

          Thanks.

          SplitMindGamingS Offline
          SplitMindGamingS Offline
          SplitMindGaming
          wrote on last edited by
          #10

          @Murtaza has there been changes made to the beta? If so do i have to redownload it from testflight or does it automatically update. Not sure how this works.

          MurtazaM 1 Reply Last reply
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          • SplitMindGamingS SplitMindGaming

            @Murtaza has there been changes made to the beta? If so do i have to redownload it from testflight or does it automatically update. Not sure how this works.

            MurtazaM Offline
            MurtazaM Offline
            Murtaza
            Admin
            wrote on last edited by
            #11

            @SplitMindGaming no changes yet. I believe you get a notification in the TestFlight app.

            @Hamed sas hoping to have a new beta out by now, but one of our employees got sick so he’s working overtime trying to cover his work.

            SplitMindGamingS 1 Reply Last reply
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            • MurtazaM Murtaza

              @SplitMindGaming no changes yet. I believe you get a notification in the TestFlight app.

              @Hamed sas hoping to have a new beta out by now, but one of our employees got sick so he’s working overtime trying to cover his work.

              SplitMindGamingS Offline
              SplitMindGamingS Offline
              SplitMindGaming
              wrote on last edited by
              #12

              @Murtaza i see. Hope he gets better.

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              • HamedH Offline
                HamedH Offline
                Hamed
                Admin
                wrote on last edited by
                #13

                Pushed up a new build. Likely one more build after this and then we will push to the app store... so post about any bugs you want fixed!

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                • HamedH Offline
                  HamedH Offline
                  Hamed
                  Admin
                  wrote on last edited by
                  #14

                  Pushed up another build. We have a bunch more goals that we added for this update so might take a little bit longer than intended. Please test!

                  SplitMindGamingS 2 Replies Last reply
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                  • HamedH Hamed

                    Pushed up another build. We have a bunch more goals that we added for this update so might take a little bit longer than intended. Please test!

                    SplitMindGamingS Offline
                    SplitMindGamingS Offline
                    SplitMindGaming
                    wrote on last edited by
                    #15

                    @Hamed whoa play my game i sent to you today on the new beta. The falling coins are spinning out of control.

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                    • HamedH Hamed

                      Pushed up another build. We have a bunch more goals that we added for this update so might take a little bit longer than intended. Please test!

                      SplitMindGamingS Offline
                      SplitMindGamingS Offline
                      SplitMindGaming
                      wrote on last edited by
                      #16

                      @Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.

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                      • HamedH Offline
                        HamedH Offline
                        Hamed
                        Admin
                        wrote on last edited by
                        #17

                        @SplitMindGaming said in 1.26 Beta:

                        @Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.

                        @SplitMindGaming You're going to have to either disconnect the comment behaviours or add new ones. We had to preserve the functionality of existing projects so we deprecated the old comment behaviours. You will need to do this before the final update.

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                        • KamdroidK Offline
                          KamdroidK Offline
                          Kamdroid
                          wrote on last edited by
                          #18

                          @Murtaza @Hamed the hyperPad beta has expired, is it possible to get a new TestFlight link?

                          1 Reply Last reply
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                          • MurtazaM Offline
                            MurtazaM Offline
                            Murtaza
                            Admin
                            wrote on last edited by
                            #19

                            We're aiming to push out a new beta on Sunday.
                            Includes some really cool new features. Render to texture, shaders, and more!

                            Jack de WildeJ KamdroidK 2 Replies Last reply
                            0
                            • RobinsonXR Offline
                              RobinsonXR Offline
                              RobinsonX
                              wrote on last edited by
                              #20

                              WHAT?!? ALREADY?!?

                              Am I dreaming..? 😱

                              1 Reply Last reply
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                              • MurtazaM Murtaza

                                We're aiming to push out a new beta on Sunday.
                                Includes some really cool new features. Render to texture, shaders, and more!

                                Jack de WildeJ Offline
                                Jack de WildeJ Offline
                                Jack de Wilde
                                wrote on last edited by
                                #21

                                @Murtaza Render to texture sounds cool, would this be creating a single texture out of multiple game objects?

                                1 Reply Last reply
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                                • MurtazaM Murtaza

                                  We're aiming to push out a new beta on Sunday.
                                  Includes some really cool new features. Render to texture, shaders, and more!

                                  KamdroidK Offline
                                  KamdroidK Offline
                                  Kamdroid
                                  wrote on last edited by
                                  #22

                                  @Murtaza still would be nice for some basic features to be added. Such as, string manipulation behaviours (if contains, split text, regular expressions)

                                  Also an "evaluate equation" behaviour to dynamically do equations (e.g. 5 + 5 * 2)

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                                  • HamedH Offline
                                    HamedH Offline
                                    Hamed
                                    Admin
                                    wrote on last edited by Hamed
                                    #23

                                    @RobinsonX yes. How it works is you create a “render texture” behaviour. And a draw behaviour where you can draw primitive shapes or stamp an image from a load image behaviour. Then there is an option to choose from a list of effects (shaders)

                                    Render texture can also be chained with other render textures so you can cascade effects

                                    @Kamdroid yes. We can add string manipulation behaviours not in this beta but the next one sure.

                                    SplitMindGamingS 1 Reply Last reply
                                    0
                                    • HamedH Hamed

                                      @RobinsonX yes. How it works is you create a “render texture” behaviour. And a draw behaviour where you can draw primitive shapes or stamp an image from a load image behaviour. Then there is an option to choose from a list of effects (shaders)

                                      Render texture can also be chained with other render textures so you can cascade effects

                                      @Kamdroid yes. We can add string manipulation behaviours not in this beta but the next one sure.

                                      SplitMindGamingS Offline
                                      SplitMindGamingS Offline
                                      SplitMindGaming
                                      wrote on last edited by
                                      #24

                                      Im waiting for this update also as mine says expired as well. Do we need to re enroll for the beta? Because the app disappeared under my test pilot.

                                      MelideM 1 Reply Last reply
                                      1
                                      • SplitMindGamingS SplitMindGaming

                                        Im waiting for this update also as mine says expired as well. Do we need to re enroll for the beta? Because the app disappeared under my test pilot.

                                        MelideM Offline
                                        MelideM Offline
                                        Melide
                                        wrote on last edited by
                                        #25

                                        @SplitMindGaming I’m waiting too, I guess they will probably send a new link for it

                                        1 Reply Last reply
                                        0
                                        • SplitMindGamingS Offline
                                          SplitMindGamingS Offline
                                          SplitMindGaming
                                          wrote on last edited by
                                          #26

                                          I just read that the beta was going to be pushed Sunday. Is there a new link we need to download?

                                          1 Reply Last reply
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