hyperPad hyperPad Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    • Login

    hyperPad 1.26 Beta

    Scheduled Pinned Locked Moved
    Announcements
    9
    42
    3.2k
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • SplitMindGamingS
      SplitMindGaming @Hamed
      last edited by

      @Hamed whoa play my game i sent to you today on the new beta. The falling coins are spinning out of control.

      1 Reply Last reply Reply Quote 0
      • SplitMindGamingS
        SplitMindGaming @Hamed
        last edited by

        @Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.

        1 Reply Last reply Reply Quote 0
        • HamedH
          Hamed Admin
          last edited by

          @SplitMindGaming said in 1.26 Beta:

          @Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.

          @SplitMindGaming You're going to have to either disconnect the comment behaviours or add new ones. We had to preserve the functionality of existing projects so we deprecated the old comment behaviours. You will need to do this before the final update.

          1 Reply Last reply Reply Quote 0
          • KamdroidK
            Kamdroid
            last edited by

            @Murtaza @Hamed the hyperPad beta has expired, is it possible to get a new TestFlight link?

            1 Reply Last reply Reply Quote 0
            • MurtazaM
              Murtaza Admin
              last edited by

              We're aiming to push out a new beta on Sunday.
              Includes some really cool new features. Render to texture, shaders, and more!

              Jack8680J KamdroidK 2 Replies Last reply Reply Quote 0
              • RobinsonXR
                RobinsonX
                last edited by

                WHAT?!? ALREADY?!?

                Am I dreaming..? 😱

                1 Reply Last reply Reply Quote 0
                • Jack8680J
                  Jack8680 @Murtaza
                  last edited by

                  @Murtaza Render to texture sounds cool, would this be creating a single texture out of multiple game objects?

                  1 Reply Last reply Reply Quote 0
                  • KamdroidK
                    Kamdroid @Murtaza
                    last edited by

                    @Murtaza still would be nice for some basic features to be added. Such as, string manipulation behaviours (if contains, split text, regular expressions)

                    Also an "evaluate equation" behaviour to dynamically do equations (e.g. 5 + 5 * 2)

                    1 Reply Last reply Reply Quote 0
                    • HamedH
                      Hamed Admin
                      last edited by Hamed

                      @RobinsonX yes. How it works is you create a ā€œrender textureā€ behaviour. And a draw behaviour where you can draw primitive shapes or stamp an image from a load image behaviour. Then there is an option to choose from a list of effects (shaders)

                      Render texture can also be chained with other render textures so you can cascade effects

                      @Kamdroid yes. We can add string manipulation behaviours not in this beta but the next one sure.

                      SplitMindGamingS 1 Reply Last reply Reply Quote 0
                      • SplitMindGamingS
                        SplitMindGaming @Hamed
                        last edited by

                        Im waiting for this update also as mine says expired as well. Do we need to re enroll for the beta? Because the app disappeared under my test pilot.

                        MelideM 1 Reply Last reply Reply Quote 1
                        • MelideM
                          Melide @SplitMindGaming
                          last edited by

                          @SplitMindGaming I’m waiting too, I guess they will probably send a new link for it

                          1 Reply Last reply Reply Quote 0
                          • SplitMindGamingS
                            SplitMindGaming
                            last edited by

                            I just read that the beta was going to be pushed Sunday. Is there a new link we need to download?

                            1 Reply Last reply Reply Quote 0
                            • HamedH
                              Hamed Admin
                              last edited by

                              Hello friends new beta should be up

                              SplitMindGamingS 1 Reply Last reply Reply Quote 1
                              • SplitMindGamingS
                                SplitMindGaming @Hamed
                                last edited by

                                @Hamed was there any changes made to the ā€œGet Graphic Flip’ and ā€œSet Graphic Flipā€? I notice my game mechanics are slightly broken with this new update. My player is no longer flipping to the correct orientation as it was with the previous build.

                                1 Reply Last reply Reply Quote 0
                                • HamedH
                                  Hamed Admin
                                  last edited by

                                  @SplitMindGaming we didn't change anything with set Flip, but we did make changes to Animate behaviour. Could that be it?

                                  SplitMindGamingS KamdroidK 2 Replies Last reply Reply Quote 0
                                  • SplitMindGamingS
                                    SplitMindGaming @Hamed
                                    last edited by

                                    @Hamed hmmm i think it has something to do with the screen touch mechanics. Because i thought it was just the character flip but i notice that certain actions wouldnt play correctly. It played perfect with the last build. I will send you the project to your email.

                                    1 Reply Last reply Reply Quote 0
                                    • KamdroidK
                                      Kamdroid @Hamed
                                      last edited by

                                      @Hamed can you confirm if "set input field" behaviour exists in the new beta (or was it renamed)? I can't seem to find it anywhere.

                                      RobinsonXR Patrick123P 2 Replies Last reply Reply Quote 0
                                      • RobinsonXR
                                        RobinsonX @Kamdroid
                                        last edited by

                                        @Kamdroid 7CB95374-572F-4FA3-973D-62938D0809A7.png

                                        It's not in the behavior list, you press on the green icon next to input fields in behaviors. (In fact, this has been a thing for a long time šŸ˜… probably since the release of hyperPad..)

                                        When you create a change input field, you are given a behavior that changes the inputs of another behavior that you were manipulating.

                                        KamdroidK 1 Reply Last reply Reply Quote 0
                                        • KamdroidK
                                          Kamdroid @RobinsonX
                                          last edited by

                                          @RobinsonX thanks. In the past I've always just used get and set attributes, I had no idea

                                          1 Reply Last reply Reply Quote 1
                                          • KamdroidK
                                            Kamdroid
                                            last edited by

                                            @Murtaza @Hamed I sent you an email a few days ago, but if you didn't get it:

                                            Can you make a TestFlight version which is just the stable version of hyperPad with the bug fix for iPad Pro UI/global layer positioning bug (so people without beta can play my projects)

                                            That's the only reason I'm stuck using the beta, but it means I can't release or update any projects since most people don't use the beta.

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post