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hyperPad

hyperPad Forum

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  3. RobinsonX (Game ChangeLogs)

RobinsonX (Game ChangeLogs)

Scheduled Pinned Locked Moved WIP and Showcase
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  • SuperSeanS Offline
    SuperSeanS Offline
    SuperSean
    wrote on last edited by
    #140

    I can’t because I don’t have developer premium

    1 Reply Last reply
    0
    • SuperSeanS Offline
      SuperSeanS Offline
      SuperSean
      wrote on last edited by
      #141

      How u make a text-input and a checking what u typed?

      RobinsonXR 1 Reply Last reply
      0
      • SuperSeanS SuperSean

        How u make a text-input and a checking what u typed?

        RobinsonXR Offline
        RobinsonXR Offline
        RobinsonX
        wrote on last edited by
        #142

        @supersean There is a text input behavior. To get the output like what someone typed, you select an another behavior where you want the output to go to.
        It's hard to explain and understand at first, you should read the manuals. :3

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        • SuperSeanS Offline
          SuperSeanS Offline
          SuperSean
          wrote on last edited by
          #143

          What Manual? πŸ€”!

          MurtazaM 1 Reply Last reply
          0
          • RobinsonXR Offline
            RobinsonXR Offline
            RobinsonX
            wrote on last edited by
            #144

            @supersean This manual. πŸ‘Œ
            https://hyperpad.zendesk.com/hc/en-us

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            • SuperSeanS SuperSean

              What Manual? πŸ€”!

              MurtazaM Offline
              MurtazaM Offline
              Murtaza
              Admin
              wrote on last edited by
              #145

              @supersean said in RobinsonX (Game ChangeLogs):

              What Manual? πŸ€”!

              If you press the "Learn" button at the bottom of hyperPad the first option is the manual.

              SuperSeanS 1 Reply Last reply
              0
              • MurtazaM Murtaza

                @supersean said in RobinsonX (Game ChangeLogs):

                What Manual? πŸ€”!

                If you press the "Learn" button at the bottom of hyperPad the first option is the manual.

                SuperSeanS Offline
                SuperSeanS Offline
                SuperSean
                wrote on last edited by
                #146

                @murtaza, it’s the second option. (i) -> (πŸ“˜)

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                • RobinsonXR Offline
                  RobinsonXR Offline
                  RobinsonX
                  wrote on last edited by
                  #147

                  1_1560517623674_98035082-F6AC-45F3-A74B-567045D4B002.png 0_1560517623674_60639DEF-30A8-43F4-A619-13F1929A5710.png

                  Awesome! Got the login and sign up function to work, sync your data with your old BotPixel account or make a new account.

                  0_1560517751926_D1DFEEF0-31E3-4627-9478-0796FAF41E91.png

                  Also, main menu's looking good. (Obviously not all the features will work) I will release an update soon. πŸ˜„
                  Once the servers are working and going, I'll start working on the menus and then I'm onto game modes.

                  I'll see what I'll do after... πŸ€”

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                  • RobinsonXR Offline
                    RobinsonXR Offline
                    RobinsonX
                    wrote on last edited by
                    #148

                    0_1560559124620_1C62F12B-AFF8-4B0D-A156-FF710F887183.png

                    I'll work on adding other things soon, I'll focus now on the main deal: Multiplayer

                    1 Reply Last reply
                    1
                    • RobinsonXR Offline
                      RobinsonXR Offline
                      RobinsonX
                      wrote on last edited by
                      #149

                      BotPixel just got updated.

                      Oh, and it's a big update. 😬

                      Jack de WildeJ KamdroidK 2 Replies Last reply
                      0
                      • RobinsonXR RobinsonX

                        BotPixel just got updated.

                        Oh, and it's a big update. 😬

                        Jack de WildeJ Offline
                        Jack de WildeJ Offline
                        Jack de Wilde
                        wrote on last edited by
                        #150

                        @robinsonx I'm a few days late, but make sure your login forms are secure and you don't store people's passwords in plain text.

                        1 Reply Last reply
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                        • RobinsonXR RobinsonX

                          BotPixel just got updated.

                          Oh, and it's a big update. 😬

                          KamdroidK Offline
                          KamdroidK Offline
                          Kamdroid
                          wrote on last edited by
                          #151

                          @robinsonx How smooth does the game run on your device?
                          I'm getting pretty bad lag and now sound stutters. Bit conserened about hyperPad's performance.

                          MurtazaM 1 Reply Last reply
                          0
                          • RobinsonXR Offline
                            RobinsonXR Offline
                            RobinsonX
                            wrote on last edited by
                            #152

                            @Jack8680 Not sure how I would make it more secure... And I can only store json and text files, what else could I do? 😬

                            1 Reply Last reply
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                            • RobinsonXR Offline
                              RobinsonXR Offline
                              RobinsonX
                              wrote on last edited by
                              #153

                              @Kamdroid It's pretty smooth for me (60fps), and performance is very different across devices... I hope the bug fixes will solve the constant stuttering and lag, there needs to be something big that's killing performance...

                              1 Reply Last reply
                              0
                              • KamdroidK Kamdroid

                                @robinsonx How smooth does the game run on your device?
                                I'm getting pretty bad lag and now sound stutters. Bit conserened about hyperPad's performance.

                                MurtazaM Offline
                                MurtazaM Offline
                                Murtaza
                                Admin
                                wrote on last edited by
                                #154

                                @kamdroid said in RobinsonX (Game ChangeLogs):

                                @robinsonx How smooth does the game run on your device?
                                I'm getting pretty bad lag and now sound stutters. Bit conserened about hyperPad's performance.

                                What iPad are you running, what OS, and are you jailbroken?

                                We test hyperPad on iPads as old as the iPad 2. Obviously the iPad 2 won't be as fast as the latest iPads, but in our test it typically handles most smaller to medium projects decently well. It heavily depends on what you're doing as well. Large graphics, graphics with a lot of empty space/transparency, complicated logic (loops, spawning, etc.) lots of objects, and particles will all cause performance issues and should be used sparingly.

                                The graphics engine is not that bad, but it expects users to take some care in how they create their projects. Yes, we could implement features that handle a lot of stuff for you, but then it sacrifices power and you wouldn't be able to create awesome projects like this.

                                KamdroidK 1 Reply Last reply
                                0
                                • MurtazaM Murtaza

                                  @kamdroid said in RobinsonX (Game ChangeLogs):

                                  @robinsonx How smooth does the game run on your device?
                                  I'm getting pretty bad lag and now sound stutters. Bit conserened about hyperPad's performance.

                                  What iPad are you running, what OS, and are you jailbroken?

                                  We test hyperPad on iPads as old as the iPad 2. Obviously the iPad 2 won't be as fast as the latest iPads, but in our test it typically handles most smaller to medium projects decently well. It heavily depends on what you're doing as well. Large graphics, graphics with a lot of empty space/transparency, complicated logic (loops, spawning, etc.) lots of objects, and particles will all cause performance issues and should be used sparingly.

                                  The graphics engine is not that bad, but it expects users to take some care in how they create their projects. Yes, we could implement features that handle a lot of stuff for you, but then it sacrifices power and you wouldn't be able to create awesome projects like this.

                                  KamdroidK Offline
                                  KamdroidK Offline
                                  Kamdroid
                                  wrote on last edited by
                                  #155

                                  @murtaza iPad Air 2, iOS 12.1.1, unjailbroken

                                  EDIT: RobinsonX released an optimisation update, and it's WAY smoother, only very minor lag now compared to before.

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                                  • RobinsonXR Offline
                                    RobinsonXR Offline
                                    RobinsonX
                                    wrote on last edited by
                                    #156

                                    @Murtaza I am running iOS version 12.3.1 on iPad 5th generation, not jail broken.

                                    @Kamdroid The global settings is what caused most of the lag, instead of having 120Hz and 10 iterations, I would use 60Hz and 1 iteration. Some other lag is from odd sources..

                                    When you're touching or holding on the screen and the joystick(s), sometimes there's some stuttering... I know it's the While Touching and the Joystick Analog (behaviors that have constant outputs) that is causing the lag and I don't know how I can fix that...

                                    I can just pray that it just gets fixed... 😬

                                    1 Reply Last reply
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                                    • RobinsonXR Offline
                                      RobinsonXR Offline
                                      RobinsonX
                                      wrote on last edited by
                                      #157

                                      Some other lag is from multiplayer, but it's not very big.

                                      KamdroidK 1 Reply Last reply
                                      0
                                      • RobinsonXR RobinsonX

                                        Some other lag is from multiplayer, but it's not very big.

                                        KamdroidK Offline
                                        KamdroidK Offline
                                        Kamdroid
                                        wrote on last edited by
                                        #158

                                        @robinsonx Thanks for laggy chaos fun πŸ˜†
                                        It got so laggy that my chat wasn't going through, and then particles managed to stick around once you left
                                        0_1561009187536_4CC72289-5736-4759-A813-240DFC15E4AE.png

                                        1 Reply Last reply
                                        0
                                        • RobinsonXR Offline
                                          RobinsonXR Offline
                                          RobinsonX
                                          wrote on last edited by
                                          #159

                                          @Kamdroid Oh, I can explain the lingering white beams. I was playing with new weapons that weren't released yet, so your game doesn't know what bullet I'm shooting. Yes, that's what blank bullets look like! White, and they don't fade away until they get recycled.

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                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better πŸ’—

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