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hyperPad

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  3. Feature Request: Booleans

Feature Request: Booleans

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  • D Deeeds

    @Aidan-Oxley btw, very happy to see this as it's something I figured out as an organising technique, and have been using EVERYWHERE...

    0_1509669614456_Screen Shot 2017-11-03 at 8.38.53 AM.png

    Aidan_FireA Offline
    Aidan_FireA Offline
    Aidan_Fire
    wrote on last edited by
    #10

    @Deeeds Lol now I’m tying to figure out exactly what that project even was. I don’t know when I took that screenshot.

    Aidan_FireA 1 Reply Last reply
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    • Aidan_FireA Aidan_Fire

      @Deeeds Lol now I’m tying to figure out exactly what that project even was. I don’t know when I took that screenshot.

      Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by
      #11

      Oh, it was my laggy 3D engine... uh, it’s gotten worse since that screenshot........
      0_1509670061185_9C67E76C-B9CE-47FF-8890-5CEC895B5B4C.png
      Not even gonna pretend I know how this works any more. Big stack of Ifs up the top.

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      • Aidan_FireA Aidan_Fire

        Oh, it was my laggy 3D engine... uh, it’s gotten worse since that screenshot........
        0_1509670061185_9C67E76C-B9CE-47FF-8890-5CEC895B5B4C.png
        Not even gonna pretend I know how this works any more. Big stack of Ifs up the top.

        D Offline
        D Offline
        Deeeds
        wrote on last edited by
        #12

        @Aidan-Oxley I really don't know what to say.

        I'm impressed. Massively. But my mouth is agape and my eyes boggled, brain cells feel like dust in the wind whilst looking at this. Staggering.

        Jack de WildeJ 1 Reply Last reply
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        • D Deeeds

          @Aidan-Oxley I really don't know what to say.

          I'm impressed. Massively. But my mouth is agape and my eyes boggled, brain cells feel like dust in the wind whilst looking at this. Staggering.

          Jack de WildeJ Offline
          Jack de WildeJ Offline
          Jack de Wilde
          wrote on last edited by
          #13

          @Deeeds https://www.hyperpad.com/projects/jlttsvtg/versions/three-dimensional

          D 1 Reply Last reply
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          • Jack de WildeJ Jack de Wilde

            @Deeeds https://www.hyperpad.com/projects/jlttsvtg/versions/three-dimensional

            D Offline
            D Offline
            Deeeds
            wrote on last edited by Deeeds
            #14

            @Jack8680 You're a FREAK!!!!

            That's unfathomable amounts of effort, patience, persistence and talent. FAR OUT!!!!!!!!!!!!!!!!!!!

            Jack de WildeJ 1 Reply Last reply
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            • D Deeeds

              @Jack8680 You're a FREAK!!!!

              That's unfathomable amounts of effort, patience, persistence and talent. FAR OUT!!!!!!!!!!!!!!!!!!!

              Jack de WildeJ Offline
              Jack de WildeJ Offline
              Jack de Wilde
              wrote on last edited by
              #15

              @Deeeds that's Aidan's project by the way, not mine.

              D 1 Reply Last reply
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              • Jack de WildeJ Jack de Wilde

                @Deeeds that's Aidan's project by the way, not mine.

                D Offline
                D Offline
                Deeeds
                wrote on last edited by
                #16

                @Jack8680 My points stand. He's a freak ;)

                @Aidan-Oxley

                Aidan_FireA 1 Reply Last reply
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                • D Deeeds

                  @Jack8680 My points stand. He's a freak ;)

                  @Aidan-Oxley

                  Aidan_FireA Offline
                  Aidan_FireA Offline
                  Aidan_Fire
                  wrote on last edited by
                  #17

                  @Deeeds Lol idk how 3D works, I got the formulas off the internet and incorporated into hyperPad. One day I hope to understand better how and why they actually work.

                  D 1 Reply Last reply
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                  • Aidan_FireA Aidan_Fire

                    @Deeeds Lol idk how 3D works, I got the formulas off the internet and incorporated into hyperPad. One day I hope to understand better how and why they actually work.

                    D Offline
                    D Offline
                    Deeeds
                    wrote on last edited by
                    #18

                    @Aidan-Oxley I don't know much about 3D either.

                    Perhaps this is the correct lighting model for your cubes:

                    0_1509712547150_Screen Shot 2017-11-03 at 8.24.48 PM.jpg

                    1 Reply Last reply
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                    • KamdroidK Offline
                      KamdroidK Offline
                      Kamdroid
                      wrote on last edited by
                      #19

                      I definitely agree. Booleans are pretty much used in every programming language, and it’s much cleaner than checking (if someLabel == “true”).

                      I also think it would help with visualisation, as in a lot of my code I use, for example, bool isCool, so I can use it in an if statement like “if(isCool) { /* Person is cool */ }”

                      Aidan_FireA 1 Reply Last reply
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                      • KamdroidK Kamdroid

                        I definitely agree. Booleans are pretty much used in every programming language, and it’s much cleaner than checking (if someLabel == “true”).

                        I also think it would help with visualisation, as in a lot of my code I use, for example, bool isCool, so I can use it in an if statement like “if(isCool) { /* Person is cool */ }”

                        Aidan_FireA Offline
                        Aidan_FireA Offline
                        Aidan_Fire
                        wrote on last edited by Aidan_Fire
                        #20

                        @Kamdroid Maybe, but it probably doesn’t have to be high priority since getting labels works fine. If you don’t like getting labels then use Attributes or Box Containers (better idea than using labels anyway). I don’t know how they work, but I guess they would make things easier, but I’ve never had a problem with the way it already works.

                        D 1 Reply Last reply
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                        • Aidan_FireA Aidan_Fire

                          @Kamdroid Maybe, but it probably doesn’t have to be high priority since getting labels works fine. If you don’t like getting labels then use Attributes or Box Containers (better idea than using labels anyway). I don’t know how they work, but I guess they would make things easier, but I’ve never had a problem with the way it already works.

                          D Offline
                          D Offline
                          Deeeds
                          wrote on last edited by
                          #21

                          @Aidan-Oxley What do you think should be the highest priority addition/fix to hyperPad?

                          Aidan_FireA 1 Reply Last reply
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                          • D Deeeds

                            @Aidan-Oxley What do you think should be the highest priority addition/fix to hyperPad?

                            Aidan_FireA Offline
                            Aidan_FireA Offline
                            Aidan_Fire
                            wrote on last edited by
                            #22

                            @Deeeds Kamdroids post of dynamic stuff I find would be awesome. Basically, in my opinion, features that allow you to do something that you couldn’t do before have higher priority over things that make what you can already do easier.

                            1 Reply Last reply
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                            • MurtazaM Offline
                              MurtazaM Offline
                              Murtaza
                              Admin
                              wrote on last edited by
                              #23

                              While bools would be cool. I don't think they're super high priority. Mainly because you can work around them very easily with an IF and a box container. Yeah, it's an extra behaviour. But not that huuuge of a deal. When compared to the other bugs and issues users find :).

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