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hyperPad

hyperPad Forum

Ya7Y

Ya7

@Ya7
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Recent Best Controversial

  • I lost my code
    Ya7Y Ya7

    @RobinsonX @iampotat

    Actually for number 2, I have found a work around considering I misplace a lot of code. There is actually a way to search for behaviors in an object, and which object they’re in. If you place a “Set Behavior State” behavior, you can type in the name of your behavior through there and it will come up. As long as you remember what you’ve labeled it as, this can function as a make-shift search engine without taking hours of manual searching.

    Set Behavior State is used to disable, enable, or execute behaviors, which means every behavior in your entire scene is listed there in alphabetical order. However, if you’ve deleted code or deleted an object, there is no way to recover this unless you have a cloud backup.

    That’s why I have gotten in the habit of exporting my project’s file manually, either to another device or my Files app. This serves as a permanent backup that will immediately sync to your missing project with all files intact. It’d be even better if you place it in an iCloud folder.

    Maybe in the future though, the search programming for Set Behavior State may be added to the main scene editor.

    Help and Support

  • When importing my games to another device, it cannot open them.
    Ya7Y Ya7

    @RobinsonX
    Alright so update. Apparently the other device was so old, it needed to update twice for HyperPad to be on 2.5, strangely enough. So no, it wasn’t actually on 2.5, even though I updated. I went back and updated again to 2.5 and it works now. So thanks for your help. Moral here is probably don’t use older devices in general.

    Though I do realize still, the game is crashing a lot on another device, so that might be something to look into. Like randomly crashing.

    Bug Reports

  • Dictionary load and save tutorials
    Ya7Y Ya7

    I can help whenever needed. I’m a pro, I do this for fun but I’m a professional designer. Just let me know.

    Help and Support

  • When importing my games to another device, it cannot open them.
    Ya7Y Ya7

    @RobinsonX

    I’ll see if I can grab a project to give you an example of what’s happening. The device I’m importing to is updated to 2.5, but it might be useful to add that it’s an older iPad and on iOS 16. This could be contributing the issue, since it’s both an older iPad and an older operating system, but it’s above iOS 13 and can still update to iOS 26, so I don’t think it’s too old.

    Bug Reports

  • When importing my games to another device, it cannot open them.
    Ya7Y Ya7

    Updated to the newest HyperPad update 2.5 and on the device I made the games, they can all open, but on the device I import to (same HyperPad version update), if I try to play them, it crashes immediately.

    This also happens when I try to edit them, clean them up, or export them from that device. I’m assuming this would happen in the hub too.

    For some reason, any project affected by the newest update can’t be played in any other device. I typically use multiple devices to playtest my games, but now they just crash instead of opening. Not sure why this is happening, but I happened once before during a TestFlight.

    Bug Reports

  • When importing my games to another device, it cannot open them.
    Ya7Y Ya7

    @RobinsonX

    Oh god that TestFlight scared me 😳 so glad I made a copy of my game. Looking forward to the next iteration. Thanks for the heads up.

    Bug Reports
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