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    Three Dimensional

    Scheduled Pinned Locked Moved
    WIP and Showcase
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    • Aidan_FireA
      Aidan_Fire @DGames135
      last edited by Aidan_Fire

      @DGames135 Ok I've figured out what's wrong, you used the delete point button, didn't you? I thought I got that working, but I didn't, it happens because even though you have deleted the point, the point that you joined it to still thinks it's connected, and it messes up every single other line in the shape. For now, the only way around this is to not use the delete point button, I'll try to fix it. EDIT: lol I'm still looking at the delete point button and it's actually completely broken, @DGames135 here is your code without lines (you will have to redraw them, don't use delete Point until next update):
      -8.265625,7.671875,0,-3.359375,7.390625,0,-0.96875,4.328125,0,-1.296875,0.203125,0,-3.5625,-1.5,0,-7.6875,-1.71875,0,-1.5625,-3.296875,0,-1,-7.015625,0,-7.59375,-9.5625,0,-8.0625,5.96875,1.453125,-4.015625,5.859375,1.796875,-4,1.0625,1.578125,-7.46875,-0.09375,0.78125,-7.75,-3.75,2.359375,-3.671875,-3.71875,2.453125,-3.359375,-7.265625,2.625,-7.9375,-7.8125,2.53125,-10.375,6.546875,0,-2.890625,-8.953125,0,-9.90625,-8.21875,1.375,|

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      • DGames135D
        DGames135
        last edited by

        Thanks. I'll try not deoeting nut that's gonna be hard

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        • RyanAndChadR
          RyanAndChad
          last edited by

          I made a branch of your project.
          I looked at some of the behaviors
          I can't even...

          You are a legend

          Aidan_FireA 1 Reply Last reply Reply Quote 0
          • RyanAndChadR
            RyanAndChad
            last edited by

            It's a diamond

            0,-5,0,0,2,0,-5,0,0,5,0,0,0,0,5,0,0,-5,3.5,0,3.5,3.5,0,-3.5,-3.5,0,-3.5,-3.5,0,3.5,3,2,0,-3,2,0,0,2,3,0,2,-3,7:4:1:3:10:1:6:9:1:14:12:2:8:14:6:7:11:4:11:14:2:10:5:1:7:4:1:13:11:2:5:7:1:13:7:11:6:14:9:9:12:3:14:9:12:12:13:10:5:13:7:10:13:5:4:8:1:12:13:2:5:7:1:11:8:14:4:11:8:8:6:1:9:3:1:3:12:10:|

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            • Aidan_FireA
              Aidan_Fire @RyanAndChad
              last edited by

              @DomiNation hahaha. Also I love your diamond, I was gonna make one but I thought that would be too hard. I want to make the faces change colour correctly in the next update, I could see the colours in the diamond looked a bit strange, and they do in the default cube as well.

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              • DGames135D
                DGames135
                last edited by

                Would it be hard to put the old system of rotating the shape in to moving points so you don't have to guess or be really precise about moving points.

                Aidan_FireA 1 Reply Last reply Reply Quote 0
                • RyanAndChadR
                  RyanAndChad
                  last edited by

                  @Aidan-Oxley after I finish my graphing calculator, I think I will work on a project to build 3D objects layer by layer and output it as code for your 3D engine. I think you could make some really complex models if you build it in layers or something :)

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                  • Aidan_FireA
                    Aidan_Fire @DGames135
                    last edited by

                    @DGames135 nah that's easy, I'll put it in for you next update. @DomiNation what do you mean by layers? I still really like your diamond, I'm gonna add a button for it next update (and text saying you made it).

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                    • RyanAndChadR
                      RyanAndChad
                      last edited by

                      @Aidan-Oxley This is just a concept for a tool to make building the 3D objects easier. You place points on a 2D layer, then add another layer "x" amount higher above the last layer, place more points, more layers, more points. I guess it would be a bit like a human 3D printer. :P Anyway, it would be a lot easier to make a lot of detail this way.

                      Aidan_FireA 1 Reply Last reply Reply Quote 0
                      • Aidan_FireA
                        Aidan_Fire @RyanAndChad
                        last edited by

                        @DomiNation hmm, you can sort of do this because you have x y and z positions, but the layering wouldn't work as good because you would still see the points in the background and it could make it more confusing. I could add some sort of hide all points with this x, y or z value?

                        RyanAndChadR 1 Reply Last reply Reply Quote 0
                        • RyanAndChadR
                          RyanAndChad @Aidan_Fire
                          last edited by

                          @Aidan-Oxley That would be amazing. Maybe have a translucent plane that you can drag up and down along the y axis and any points, faces, and lines above the plane are hidden. I would definitely use that :)

                          Aidan_FireA 1 Reply Last reply Reply Quote 0
                          • Aidan_FireA
                            Aidan_Fire @RyanAndChad
                            last edited by Aidan_Fire

                            @DomiNation For now, there is a simple label you can enter a value into to hide points with a y level below that, I want to make something better but didn't want to wait till I made that before updating. @DGames135 the old precise rotation system
                            is back, you can turn it on through the new settings button. Also, I'm pretty sure you can delete points with no worries now lol. 😀 EDIT: sorry I didn't test the new temporary button enough, it gets hidden in edit mode and the points reset colour 😔

                            DGames135D 1 Reply Last reply Reply Quote 0
                            • DGames135D
                              DGames135 @Aidan_Fire
                              last edited by DGames135

                              @Aidan-Oxley My dreams are complete

                              1 Reply Last reply Reply Quote 1
                              • DGames135D
                                DGames135
                                last edited by

                                This is a crystal that I really liked to create and seems interesting, at least to me... Oh yeah the code:
                                -6,0,0,6,0,0,4,2,0,-4,2,0,-4,-2,0,4,-2,0,-4,0,-2,-4,-2,0,-4,0,2,4,0,-2,4,0,2,4:3:11:9:8:6:1:5:9:10:7:6:2:11:6:1:7:8:3:10:7:3:2:10:4:9:11:3:4:7:2:6:10:4:1:9:4:7:1:7:6:8:3:11:2:11:9:6:|

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