Yup as you found, you have to disable anti-aliasing in the asset library.
What anti aliasing does is smooth edges. For non pixel art graphics, this is a good thing.
Yup as you found, you have to disable anti-aliasing in the asset library.
What anti aliasing does is smooth edges. For non pixel art graphics, this is a good thing.
it’s a really fair point and something we’ve been thinking about too.
The banner you’re referring to is for the rules page inside the app. We used AI generated art there not to replace creativity, but just to quickly add some visual interest to an otherwise text-heavy screen. As a small team without a dedicated designer, we sometimes have to rely on tools like AI or stock art for utility graphics, especially for things like headers or backgrounds that aren’t part of gameplay or user content.
We get it, hyperPad is all about creativity, and your point is definitely valid. Even small visual elements in the app should reflect that spirit.
We’re not using AI to replace artists or your work. And we definitely don’t use AI airt in user games or to represent the amazing things our community creates. We're always open to feedback, and if you'd like to help us improve this, or if you’ve got art you'd be proud to see featured, we'd love that.
We’d honestly love to showcase more community-made stuff wherever we can.
We really appreciate you caring enough about hyperPad, and our community to bring this up though!
For that past little while our XCode exporter has been broken. It was just fixed, and the emails are automatically going out from before.
So you must have selected "Export For The App Store" in the project menu some time in the past little while.
You must be running the latest version of XCode, if you are having issues with that part of it I suggest searching XCode documentation.
We do have some documentation on exporting: some of it is out of date (due to apple changes), but for the most part it still applies or may require some slight adjustments.
https://hyperpad.zendesk.com/hc/en-us/categories/200163049-Publishing
As for wanting an app that can be played immediately on any device, easiest way is to just run it within hyperPad/ use the viewer app.
This XCode project is for submitting to the Apple App store.
We've just submitted a new beta
new bug fixes:
@NeilSenn Sent you an invite, check the email tied to your hyperPad account and you will see a TestFlight invitation.
One thing to be aware of, we don’t recommend working on any serious projects on the betas. There may be compatibility issues. And also make sure all projects are backed up. Betas are in development versions and can be unpredictable.
I'm really excited for the new multitasking, menu bar, files app changes and the preview app!
Makes the iPad feel more powerful and like a typical computer when you need it.
Apples finally bridging the gap between iPad and Mac.
@Kore
This is actually a separate bug.
This is a bug with creating animations using the Asset Library. A workaround is to use the Play Animation behavior and select all the frames manually.
@gmail
Can you be more specific on what you mean the sound doesn't work?
On a side note related to sound, we're launching a new audio engine in the next update due out soon.
I think the big issue is people biting off more than they can chew and lose motivation. Especially for a first game.
Usually what happens, people discover an app like hyperPad realizing they can finally make games they've always dreamed of. But ignore the fact that a lot of the games they've been playing and inspired by were created by larger teams or people with years of experience.
Thats why when people start, I always recommend starting with a small game. Do something like Pong, or brick breaker. And then try to add to it, make it more unique and exciting. From this you will really learn the toolset, and not lose motivation so quickly.
You don't need to make the next GTA, or epic RPG as your first game.
Start small, and celebrate the little wins along the way.
Sorry for the late reply.
To address your concern, the app is far from dead.
The forum could use some life though. We're going to start actively working on making the forum more active!
Easiest way is to just have an object the size of the screen on the UI layer.
In the next update we've added a toggle to interact with the screen on touch behaviours.
@Ana-potato
Hey sorry for the late reply, there is actually a bug right now making imported images not transparent if they are over a certain resolution. This has been fixed in the upcoming update.
@Bryce678
Try to share some screenshots as well. People are usually pretty visual!
Had a moment to check this out, and its a bit too early in development. As a big fan of Half Life, I look forward to seeing the progress.
I'd focus on getting the controls right. As of now, it feels very generic, and the shooting doesn't work (it shoots in the wrong direction).
Hey! thanks for lookint at this.
Our primary category is Developer Tools, and secondary category is Education. Not sure why we're not showing up in the search results there.
We're always working on our keywords, so it always helps knowing what our users search for!
Thanks!
You can send the projects to contact@hyperpad.com
What was the issue with the files Robinson fixed for you? Robinson is a member of the hyperPad team, so if he's fixed the file for you but you can't access it then thats a different issue. Sending it to contact@hyperpad.com would end up being forwarded to him again.
As for account deletion, even if you deleted the account after the fact, it doesn't make a difference, as the issue was already done when you logged into an account trying to open a file from an older account. Even if that account no longer exists, the permissions are still associated with another account.
This is why we tell people not to make a new user account if they plan to access their old files as it creates a bit of a headache due to security.
@Kore
Thanks for letting us know! We will look into this and have it part of the upcoming update.
@gmail
Maybe the emails got lost, but we responded to your original support email.
Your issue is you have multiple user accounts with hyperPad, and your project was originally created with one of your other accounts.
Now your projects are in a weird state. What you need to do is email us these projects so we can remove the permissions completely and they will then be assigned tot he correct account when you import/open again.
Sorry for the delay, we will check our email system and see if it never sent from our end.
Happy holidays!
We've also just updated the tutorial! Check it out, it's much more in-depth now.