The dark interface is automatic based on your iOS preferences.
In older versions of iOS, there is a manual control.
The dark interface is automatic based on your iOS preferences.
In older versions of iOS, there is a manual control.
Hi Scott,
Thanks for reaching out and sharing your thoughts. I totally get where you're coming from.
The splash screen requirement is something a lot of platforms have, and it’s been the norm in the gaming industry for years. Most games you play—especially the big AAA titles—start with a splash screen of the engine they’re built on. You’ve probably seen countless renditions of the Unreal Engine logo getting smashed or shot up in creative ways. Unity had it too before they changed things up and introduced a very aggressive terms of service—but then added royalties and other restrictions that we don’t think are fair to creators. With hyperPad, we want to make sure you own your work completely, without us taking any cut or control over it.
The splash screen is a way for us to share the value of hyperPad with a broader audience while maintaining a fair and creator-friendly approach.
That said, I understand how the splash screen might feel like a limitation, especially if you're using hyperPad for professional projects. We’re always open to feedback and are constantly thinking about ways to improve, so your input is definitely valuable to us.
We do work with enterprise clients who use hyperPad in embedded systems, and in those cases, we offer custom licenses that remove the need for a splash screen. If that’s something that could work for you, feel free to reach out, and we can discuss it further!
If you have any more thoughts or questions, I’m here to chat. Thanks again for giving hyperPad a shot, and I wish you the best with your projects!
Can you link to the exact tutorial you're following?
Also have you checked our discord channel? You may be able to get responses quicker
https://discord.gg/MEdHTbF6
Do you mean you can't find the joystick left and right behaviours?
They have been moved to the "Joystick input" behaviour instead.
Introducing hyperPad 2.0: The Biggest Visual Transformation in Over a Decade! This monumental update brings a complete overhaul of the Hub, a sleek new font, and support for 35 languages, revolutionizing your creative experience. With fresh features like undo/redo in the behavior editor, enhanced control flow, and a revamped asset library, hyperPad is more powerful and intuitive than ever. Dive into the new era of game development and creativity with hyperPad 2.0!
What's New:
**Bug Fixes:**s
New Languages:
Yes, some users in the past have created editors for their games.
There is a game called "Robo Blue" it is out dated now and I don't think it works on the latest hyperPad versions. But it had a level editor.
The general idea is you would save the position of the blocks placed into the scene by your player, and then "generate" your level by loading the coordinates and moving objects (or spawning objects) into the the saved coordinates.
@Bryce-studio
Its coming. very very very soon. We're currently beta testing our new hub.
@Bryce-studio
but hyperPad is like adobe flash already.... I guess you could, why not. Its not easy though.
@Bryce-studio
What exactly are you trying to do? hyperPad it self is a game engine...
Other users have created level editors and that sort of stuff for their games, is that you're looking for?
If so definitely possible.
Yeah, if you have both the viewer and the hyperPad app on the same device they will conflict. Because they're both capable of opening the hyperPad file. iOS doesn't have a nice way of handling this.
As for the permissions, make sure you open the project in the editor at least once. Otherwise there will be no permissions attached to them.
@gmail
All he needs is the viewer app from the App store. Just search hyperPad in the App Store, and download the free app.
Launch the app, it will ask to sign up, but theres a button to skip that if he wishes.
Then you send him the project (easiest way is by email), and he just opens the attachment in the email on his device, and it will automatically open hyperPad viewer, and the math game.
@gmail
The viewer lets you play anything on the hub.
Or you can open any tap file (a hyperPad project) directly with it. You can share the projects by email, or airdrop or any other app on your iPad that allows for file sharing. Simply press the "..." button on the project and press share file.
Then open this file on the device with the viewer app.
Keep in mind, if you have both the viewer app and the main hyperPad app on the same device things start getting a little confused.
@gmail
Glad one issue is sorted. It sounds like it was just a weird permissions issue.
I wonder if the cloud backup is being deleted, and the page is just stuck.
After a few moments, can you quit, and go back and see if the backup is gone from the list?
Hmm we can't recreate this on our end.
This happens every time you quit editing a project?
And what is the error you're getting when trying to delete a backup?
@gmail
So it's not an issue with deleting the backups? But backing up the project?
Ok we looked into deleting the cloud backups, and it seems to be working fine on our end.
Can you give us the steps you took that is giving an error where the backups were not deleting so we can fix it?
Thanks!
I think what happened was since you created a multiple accounts, the permissions are using the other accounts. Make sure you're logged into the correct account.
If you want, we can remove all permissions from the project so they're blank, and when you import it back into hyperPad it will use what ever account you're logged in as. Keep in mind, if this is for a project thats already in the hub, these will now become brand new projects and wont be connected to those or be submitted as updates to those.
Ok we'll look into getting it sorted quicker!
As for the developer subscription option, we removed the subscriptions within hyperPad years ago. Now there is a single tier and everyone gets it when purchasing hyperPad.
Not sure why you're still seeing the option to upgrade! Can you let me know where you're seeing the screen to upgrade to developer so we can take a look and correct it?
Some how your birthdate was entered incorrectly. I've reset it, and you should get a prompt to set your birthdate again. Keep in mind you must be at least 13 years old to use the hub and any community features.
As for the projects saying you're not the owner. It seems like they just need to be synched up again, @RobinsonX can you have him send the projects to you so you can fix them?
Edit:
I just looked at your account and see you have two accounts. Are you sure you're logged into the correct account that created the project?
If you create a project on one account, then log out and log into another, that new account won't have ownership of that project to submit it to the hub.
Check the "Under Review" section in the hub. New users have their projects sent here.