• Update Log for Hub

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    MurtazaM
    Interesting idea. We'll look into it for the future Hub changes. One thing you can do is just keep your old "what new" and add your new stuff on top. For example: Whats new in 2.0: Cool feature Cool feature 2 Another Cool feature Previous update (1.0): Bug fixed Another Bug fix Oh one more bug fixed.
  • "If" bug

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    iTap DevelopmentI
    @Hamed awesome!
  • Trigger when closed for overlay

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    No one has replied
  • Recent gone?

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    iTap DevelopmentI
    @Murtaza great!
  • Drag and Drop unusable

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    LupoL
    @Aidan-Oxley Actually I did exactly this and it didn't work. I tried again and now is working... Thanks anyway!
  • Review process!

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    iTap DevelopmentI
    @Murtaza that sounds great! Can't wait!
  • Apple allowing Executable code in Educational Apps

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    MurtazaM
    This is pretty interesting. For hyperPad, in the long therm this could be really powerful. In the short term we have some cool ideas, like a behaviour that can run ad execute javascript. Only limitation, because of the way hyperPad is created this java script couldn't directly interact with objects... But it could be used to handle all your complex calculations and logic and reduce the amount of behaviours needed.
  • On Destroyed Behavior

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    MurtazaM
    You can do this currently with two ways. What ever is destroying your object also triggers an event. The Destroy object already is an event and can execute another connected behaviour.
  • Talk to code

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    iTap DevelopmentI
    @Murtaza ok that makes sense. I did mean the update after the current one being made. I just think it would be really useful!
  • Listening to music

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    iTap DevelopmentI
    @HudsonGami if you have iOS 10 you can swipe from the right edge of your screen. Look at the screen shot![image: b32170e1-4c3b-4ec5-bd68-52b15cc9074a.PNG]
  • [Suggestion] Previewing scenes

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    MurtazaM
    With particles if you tap the particle it plays inside the editor. We want to do more preview stuff like this. We had movements at one point, but removed it before release because it was confusing and weird.
  • The Animation System needs updates

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    TutorialDoctorT
    Still feeling like being able to check multiple assets and delete them all at once should be added (even though I can sync with dropbox, which can takes forever for me). Not many people use the animations system it seems but this becomes a great hassle when the number of frames gets high. One alternative I have found is that I should import the frames into a folder. That way I can delete the folder to delete all images.
  • Suggestion: Overlay blend mode

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    HamedH
    This is going to come at the same time as lighting.
  • Isometric view

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    Aidan_FireA
    Isometric seems like something that would be done manually, unless you add an option to warp the grid the objects move on which would be pretty cool, would let you use physics on it.
  • Searching Text

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    GameCRAZYG
    @Aidan-Oxley Exactly!
  • Storing Clipboard at the app level

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    TutorialDoctorT
    Ahh okay. Thanks.
  • Event handling in the Game loop

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    TutorialDoctorT
    @Hamed Cool, so this is perfectly fine in Birds Eye View mode to simulate gravity or to even expand it to create your own physics setup at no additional cost nor advantage? I wonder what would happen if this were applied to a tag of physics objects. [image: 1ee968d8-92c3-40f3-8857-5ec0208a5492.PNG]
  • Hyperpad runs on the original iPad Mini

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    Wazk MobileW
    I had hyperPad on my iPad mini but now I have iPad mini 2
  • Hyper pad iPhone

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    Aidan_FireA
    How long do you think it'll take to get there?
  • Place for downloaded games

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    iTap DevelopmentI
    @Murtaza ok, that should be nice!