1.26 Beta
-
@Aidan-Oxley your talking about this right?
-
@SplitMindGaming because according to apple your project now has to both work with the regular iPad and iPad Pro. Now although it works. There’s an obvious screen rendering issue where the objects are not being aligned where it should be. This scales up and down with other screen sizes properly. It’s only like this with the iPad Pro.
-
This post is deleted! -
I was so confident it would work, and somehow it doesn't. I still know there's something wrong with the way I programmed it though. Because of the image sizes it only works for screens with the same size I think. I think I can fix it though.
-
I’ll let @Hamed know!
Thanks.
-
@Murtaza has there been changes made to the beta? If so do i have to redownload it from testflight or does it automatically update. Not sure how this works.
-
@SplitMindGaming no changes yet. I believe you get a notification in the TestFlight app.
@Hamed sas hoping to have a new beta out by now, but one of our employees got sick so he’s working overtime trying to cover his work.
-
@Murtaza i see. Hope he gets better.
-
Pushed up a new build. Likely one more build after this and then we will push to the app store... so post about any bugs you want fixed!
-
Pushed up another build. We have a bunch more goals that we added for this update so might take a little bit longer than intended. Please test!
-
@Hamed whoa play my game i sent to you today on the new beta. The falling coins are spinning out of control.
-
@Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.
-
@SplitMindGaming said in 1.26 Beta:
@Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.
@SplitMindGaming You're going to have to either disconnect the comment behaviours or add new ones. We had to preserve the functionality of existing projects so we deprecated the old comment behaviours. You will need to do this before the final update.
-
-
We're aiming to push out a new beta on Sunday.
Includes some really cool new features. Render to texture, shaders, and more! -
WHAT?!? ALREADY?!?
Am I dreaming..? 😱
-
@Murtaza Render to texture sounds cool, would this be creating a single texture out of multiple game objects?
-
@Murtaza still would be nice for some basic features to be added. Such as, string manipulation behaviours (if contains, split text, regular expressions)
Also an "evaluate equation" behaviour to dynamically do equations (e.g.
5 + 5 * 2
) -
@RobinsonX yes. How it works is you create a “render texture” behaviour. And a draw behaviour where you can draw primitive shapes or stamp an image from a load image behaviour. Then there is an option to choose from a list of effects (shaders)
Render texture can also be chained with other render textures so you can cascade effects
@Kamdroid yes. We can add string manipulation behaviours not in this beta but the next one sure.
-
Im waiting for this update also as mine says expired as well. Do we need to re enroll for the beta? Because the app disappeared under my test pilot.