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    1.26 Beta

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    • Murtaza
      Murtaza Admin @SplitMindGaming last edited by

      @SplitMindGaming no changes yet. I believe you get a notification in the TestFlight app.

      @Hamed sas hoping to have a new beta out by now, but one of our employees got sick so he’s working overtime trying to cover his work.

      SplitMindGaming 1 Reply Last reply Reply Quote 0
      • SplitMindGaming
        SplitMindGaming @Murtaza last edited by

        @Murtaza i see. Hope he gets better.

        1 Reply Last reply Reply Quote 0
        • Hamed
          Hamed Admin last edited by

          Pushed up a new build. Likely one more build after this and then we will push to the app store... so post about any bugs you want fixed!

          1 Reply Last reply Reply Quote 0
          • Hamed
            Hamed Admin last edited by

            Pushed up another build. We have a bunch more goals that we added for this update so might take a little bit longer than intended. Please test!

            SplitMindGaming 2 Replies Last reply Reply Quote 0
            • SplitMindGaming
              SplitMindGaming @Hamed last edited by

              @Hamed whoa play my game i sent to you today on the new beta. The falling coins are spinning out of control.

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              • SplitMindGaming
                SplitMindGaming @Hamed last edited by

                @Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.

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                • Hamed
                  Hamed Admin last edited by

                  @SplitMindGaming said in 1.26 Beta:

                  @Hamed actually thats what that is. Comments attached to collision behaviors will not render the second collision once more. Basically All my behaviors have comments that are attached to them. Hence my entire game is broken at the moment with the current build. I will have to downgrade for now.

                  @SplitMindGaming You're going to have to either disconnect the comment behaviours or add new ones. We had to preserve the functionality of existing projects so we deprecated the old comment behaviours. You will need to do this before the final update.

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                  • Kamdroid
                    Kamdroid last edited by

                    @Murtaza @Hamed the hyperPad beta has expired, is it possible to get a new TestFlight link?

                    1 Reply Last reply Reply Quote 0
                    • Murtaza
                      Murtaza Admin last edited by

                      We're aiming to push out a new beta on Sunday.
                      Includes some really cool new features. Render to texture, shaders, and more!

                      Jack8680 Kamdroid 2 Replies Last reply Reply Quote 0
                      • RobinsonX
                        RobinsonX last edited by

                        WHAT?!? ALREADY?!?

                        Am I dreaming..? 😱

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                        • Jack8680
                          Jack8680 @Murtaza last edited by

                          @Murtaza Render to texture sounds cool, would this be creating a single texture out of multiple game objects?

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                          • Kamdroid
                            Kamdroid @Murtaza last edited by

                            @Murtaza still would be nice for some basic features to be added. Such as, string manipulation behaviours (if contains, split text, regular expressions)

                            Also an "evaluate equation" behaviour to dynamically do equations (e.g. 5 + 5 * 2)

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                            • Hamed
                              Hamed Admin last edited by Hamed

                              @RobinsonX yes. How it works is you create a ā€œrender textureā€ behaviour. And a draw behaviour where you can draw primitive shapes or stamp an image from a load image behaviour. Then there is an option to choose from a list of effects (shaders)

                              Render texture can also be chained with other render textures so you can cascade effects

                              @Kamdroid yes. We can add string manipulation behaviours not in this beta but the next one sure.

                              SplitMindGaming 1 Reply Last reply Reply Quote 0
                              • SplitMindGaming
                                SplitMindGaming @Hamed last edited by

                                Im waiting for this update also as mine says expired as well. Do we need to re enroll for the beta? Because the app disappeared under my test pilot.

                                Melide 1 Reply Last reply Reply Quote 1
                                • Melide
                                  Melide @SplitMindGaming last edited by

                                  @SplitMindGaming I’m waiting too, I guess they will probably send a new link for it

                                  1 Reply Last reply Reply Quote 0
                                  • SplitMindGaming
                                    SplitMindGaming last edited by

                                    I just read that the beta was going to be pushed Sunday. Is there a new link we need to download?

                                    1 Reply Last reply Reply Quote 0
                                    • Hamed
                                      Hamed Admin last edited by

                                      Hello friends new beta should be up

                                      SplitMindGaming 1 Reply Last reply Reply Quote 1
                                      • SplitMindGaming
                                        SplitMindGaming @Hamed last edited by

                                        @Hamed was there any changes made to the ā€œGet Graphic Flip’ and ā€œSet Graphic Flipā€? I notice my game mechanics are slightly broken with this new update. My player is no longer flipping to the correct orientation as it was with the previous build.

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                                        • Hamed
                                          Hamed Admin last edited by

                                          @SplitMindGaming we didn't change anything with set Flip, but we did make changes to Animate behaviour. Could that be it?

                                          SplitMindGaming Kamdroid 2 Replies Last reply Reply Quote 0
                                          • SplitMindGaming
                                            SplitMindGaming @Hamed last edited by

                                            @Hamed hmmm i think it has something to do with the screen touch mechanics. Because i thought it was just the character flip but i notice that certain actions wouldnt play correctly. It played perfect with the last build. I will send you the project to your email.

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