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hyperPad

hyperPad Forum

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  3. hyperPad 1.20 is here!

hyperPad 1.20 is here!

Scheduled Pinned Locked Moved Announcements
21 Posts 7 Posters 9.9k Views 1 Watching
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  • RobinsonXR RobinsonX

    @GameCRAZY Wait what? Restart HyperPad?

    Michael KhalfinG Offline
    Michael KhalfinG Offline
    Michael Khalfin
    wrote on last edited by GameCRAZY
    #6

    @robinsonx I’ll try restarting my iPad. Already updated Hyperpad on the App Store (and checked again to make sure), cleared project cache, and asset cache.

    1 Reply Last reply
    0
    • Michael KhalfinG Offline
      Michael KhalfinG Offline
      Michael Khalfin
      wrote on last edited by
      #7

      Logged in and out of Hyperpad & restarted iPad. Nothing.

      1 Reply Last reply
      0
      • RobinsonXR Offline
        RobinsonXR Offline
        RobinsonX
        wrote on last edited by
        #8

        Hit the ... in the projects tab.
        It should have the clean project feature.. ._.

        Michael KhalfinG 1 Reply Last reply
        0
        • RobinsonXR RobinsonX

          Hit the ... in the projects tab.
          It should have the clean project feature.. ._.

          Michael KhalfinG Offline
          Michael KhalfinG Offline
          Michael Khalfin
          wrote on last edited by
          #9

          @robinsonx Nope... :\

          Aidan_FireA 1 Reply Last reply
          0
          • RobinsonXR Offline
            RobinsonXR Offline
            RobinsonX
            wrote on last edited by
            #10

            @GameCRAZY Okay, now I'm clueless. 😟

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            • Michael KhalfinG Michael Khalfin

              @robinsonx Nope... :\

              Aidan_FireA Offline
              Aidan_FireA Offline
              Aidan_Fire
              wrote on last edited by
              #11

              @gamecrazy That's strange. I've never downloaded an update for an app and have the update do nothing for me while it works for others.

              Michael KhalfinG 1 Reply Last reply
              0
              • Aidan_FireA Aidan_Fire

                @gamecrazy That's strange. I've never downloaded an update for an app and have the update do nothing for me while it works for others.

                Michael KhalfinG Offline
                Michael KhalfinG Offline
                Michael Khalfin
                wrote on last edited by
                #12

                @aidan-oxley Absolutely! This is so weird!

                1 Reply Last reply
                0
                • Michael KhalfinG Offline
                  Michael KhalfinG Offline
                  Michael Khalfin
                  wrote on last edited by
                  #13

                  All of a sudden it works! LOL

                  1 Reply Last reply
                  0
                  • RobinsonXR Offline
                    RobinsonXR Offline
                    RobinsonX
                    wrote on last edited by
                    #14

                    @GameCRAZY What? One of weirdest bugs yet! Why would your device do that...? 🤔

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                    • Michael KhalfinG Offline
                      Michael KhalfinG Offline
                      Michael Khalfin
                      wrote on last edited by
                      #15

                      @Murtaza How do we use the new feature for Broadcast/Receive messages behaviors to communicate with Xcode?

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                      • HamedH Offline
                        HamedH Offline
                        Hamed
                        Admin
                        wrote on last edited by
                        #16

                        @GameCRAZY It works similar to behaviours. In Xcode, you would broadcast a value with a key and you would create a receive behaviour with a key:

                        [behaviours addReceiveKey:@"inAppPurchase" withBlock:^(NSString * purchaseId) {
                          // in app purchase logic
                          // ...
                          // Tell behaviours that purchase was successfull
                          [behaviours broadcastValue:@"success" withKey:@"purchaseComplete"]
                        }]
                        
                        D Wazk MobileW 2 Replies Last reply
                        0
                        • HamedH Hamed

                          @GameCRAZY It works similar to behaviours. In Xcode, you would broadcast a value with a key and you would create a receive behaviour with a key:

                          [behaviours addReceiveKey:@"inAppPurchase" withBlock:^(NSString * purchaseId) {
                            // in app purchase logic
                            // ...
                            // Tell behaviours that purchase was successfull
                            [behaviours broadcastValue:@"success" withKey:@"purchaseComplete"]
                          }]
                          
                          D Offline
                          D Offline
                          Deeeds
                          wrote on last edited by Deeeds
                          #17

                          @hamed for you...

                          0_1530989201885_ca9eeb31-5f67-4ed2-9f1a-35e7719fc24f-image.png

                          HamedH 1 Reply Last reply
                          1
                          • D Deeeds

                            @hamed for you...

                            0_1530989201885_ca9eeb31-5f67-4ed2-9f1a-35e7719fc24f-image.png

                            HamedH Offline
                            HamedH Offline
                            Hamed
                            Admin
                            wrote on last edited by
                            #18

                            @deeeds look at argument to a function call. I don’t really get your point...

                            D 1 Reply Last reply
                            0
                            • HamedH Hamed

                              @deeeds look at argument to a function call. I don’t really get your point...

                              D Offline
                              D Offline
                              Deeeds
                              wrote on last edited by
                              #19

                              @hamed

                              Perhaps you have a better memory than me, and most others. I find Objective-C Block syntax notoriously, how do I say this nicely... obtuse, peculiar, arbitrary and mindbendingly hard to remember.

                              There's a quite famous little web site that features this information. I made it into an iPad wallpaper, so that it was always nearby, instantly. Just wake your iPad, and there it is.

                              1 Reply Last reply
                              0
                              • HamedH Offline
                                HamedH Offline
                                Hamed
                                Admin
                                wrote on last edited by
                                #20

                                Goshdarnblocksyntax. I recognized it as soon as you posted it. No worries. It always trips me up too.

                                1 Reply Last reply
                                0
                                • HamedH Hamed

                                  @GameCRAZY It works similar to behaviours. In Xcode, you would broadcast a value with a key and you would create a receive behaviour with a key:

                                  [behaviours addReceiveKey:@"inAppPurchase" withBlock:^(NSString * purchaseId) {
                                    // in app purchase logic
                                    // ...
                                    // Tell behaviours that purchase was successfull
                                    [behaviours broadcastValue:@"success" withKey:@"purchaseComplete"]
                                  }]
                                  
                                  Wazk MobileW Offline
                                  Wazk MobileW Offline
                                  Wazk Mobile
                                  wrote on last edited by
                                  #21

                                  @hamed
                                  where would you have to put this code?

                                  1 Reply Last reply
                                  0

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