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    RobinsonX (Game ChangeLogs)

    Scheduled Pinned Locked Moved
    WIP and Showcase
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    • RobinsonXR
      RobinsonX
      last edited by

      0_1564729243257_234855B6-892C-4CB4-A35F-783DC2197F97.jpeg
      Hotbar. Have the best load out, right at your fingertips.

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      • RobinsonXR
        RobinsonX
        last edited by

        0_1564865276577_3191CA74-6E89-4D31-A940-D82BB7C2216F.png

        New Inventory system coming soon, exclusive to custom rooms! You can test out and play with different weapon layouts.

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        • RobinsonXR
          RobinsonX
          last edited by

          0_1564865421267_7B0F4524-3D64-4549-85D0-2FC4F7A3B61E.png
          Will need to take iPhone aspect ratios into account though, will make a designated scrolling or page feature specifically for these screens.

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          • RobinsonXR
            RobinsonX
            last edited by

            New inventory system showcase in 4:3 aspect ratio.

            I made a scrolling system, it will adapt to all aspect ratios.

            As of currently, the scrolling works for all aspect ratios, though they will need to be tweaked a little.

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            • KamdroidK
              Kamdroid
              last edited by

              Great job. Just that the lobby exit UI doesn't seem to positioned correctly (iPad Pro 199:139)
              0_1565260392079_B2A19C37-EBD5-4A17-A617-26A76A56A7C7.png

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              • RobinsonXR
                RobinsonX
                last edited by

                Thank you @Kamdroid! Will fix in the next update. :)

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                • RobinsonXR
                  RobinsonX
                  last edited by

                  1_1565419573749_3821AD2F-9C0C-4232-94B9-433B175D5985.png
                  0_1565419573749_DC7CB79A-95FF-4E71-9497-40B6AE27F84A.png
                  As always, breaking the boundaries of hyperPad once again.
                  I'm making a Minecraft Mod that allows you to terraform your world! This mod will be available for only Bedrock Edition users, and I chosen Minecraft as it is already a big thing. :)

                  Hope this brings in more users to hyperPad.

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                  • RobinsonXR
                    RobinsonX
                    last edited by

                    Great, school's back in 3 days for me.. 😬

                    Taking an another break like I always do.

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                    • RobinsonXR
                      RobinsonX
                      last edited by

                      0_1566067056899_E52A4EF8-6467-4C93-A50A-F7620A8BB3BC.jpeg

                      First attempts trying to generate a mountain..

                      It generated a whole world instead. 😅

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                      • KamdroidK
                        Kamdroid
                        last edited by Kamdroid

                        It'd be cool for you to release a project with all your custom UI components, they're pretty well done and smooth.

                        Such as, scrolling system, sliders, checkboxes, buttons, etc.

                        Though that might be something for when hyperPad allows importing projects into existing ones.

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                        • RobinsonXR
                          RobinsonX
                          last edited by

                          @Kamdroid I would like to, but I want to wait for the feature to import something into an another project. Or at least a method to copy and paste objects from one object to another.

                          Sure, I can share UI projects, it's that nobody will get to use them in their own projects. One would have to build the UI manually.

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                          • RobinsonXR
                            RobinsonX
                            last edited by

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                            • MurtazaM
                              Murtaza Admin
                              last edited by

                              Nice paralaxing effect!

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                              • RobinsonXR
                                RobinsonX
                                last edited by

                                EA434B5F-BFCA-4DE7-BD06-6461E1034E9A.png

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                                • RobinsonXR
                                  RobinsonX
                                  last edited by

                                  Added in sound effects. There is also daily bonus for logging in each day and your avatar is now visible in the lobby.

                                  (Though, please note that accounts do not exist yet.)

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                                  • RobinsonXR
                                    RobinsonX
                                    last edited by

                                    Taking my time, slow and cool.

                                    I'm starting to make the gameplay, and I am introducing bots into the mix. My goal is to make them mimic real players, and then start using them in matches.

                                    You've probably noticed that the bullets don't travel at a speed, they now instantly zip until it hits something. (Basically raycasting.)
                                    The reason for this, is to optimize and use as little physical objects as possible. Some basic geometry can make raycasting possible, without having to use any physical objects. (Though, for every wall and object in the map, this will become a challenge)

                                    The hardest part is making the player models and the graphics. I'll keep the same animations from the previous versions and possibly make some tweaks and improvements.

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                                    • RobinsonXR
                                      RobinsonX
                                      last edited by

                                      2D7161CD-1B28-4348-9942-E49FA5390999.jpeg
                                      Raycasting? Check. Bullet look like lasers.


                                      (Didn't take as long as I expected... and it's incredibly smooth! 😱)

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                                      • RobinsonXR
                                        RobinsonX
                                        last edited by

                                        B34FB890-E23F-4CF7-A4F5-612ACCE99602.png

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                                        • KamdroidK
                                          Kamdroid
                                          last edited by

                                          You're always pushing the boundaries of hyperPad, great work. You're definitely going to be an amazing game developer.

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                                          • RobinsonXR
                                            RobinsonX
                                            last edited by

                                            @Kamdroid Thank you! I can't guarantee that the weapon creator would become a feature, maybe it would be a simple weapon modifier instead of a complete editor.

                                            Though, if it were to become a feature, this is what it may look like.

                                            1E11EDC0-1FA1-4628-93E1-39BF6A2C983E.png

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