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    RobinsonX (Game ChangeLogs)

    Scheduled Pinned Locked Moved
    WIP and Showcase
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    • RobinsonXR
      RobinsonX
      last edited by

      @Kamdroid I would like to, but I want to wait for the feature to import something into an another project. Or at least a method to copy and paste objects from one object to another.

      Sure, I can share UI projects, it's that nobody will get to use them in their own projects. One would have to build the UI manually.

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      • RobinsonXR
        RobinsonX
        last edited by

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        • MurtazaM
          Murtaza Admin
          last edited by

          Nice paralaxing effect!

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          • RobinsonXR
            RobinsonX
            last edited by

            EA434B5F-BFCA-4DE7-BD06-6461E1034E9A.png

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            • RobinsonXR
              RobinsonX
              last edited by

              Added in sound effects. There is also daily bonus for logging in each day and your avatar is now visible in the lobby.

              (Though, please note that accounts do not exist yet.)

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              • RobinsonXR
                RobinsonX
                last edited by

                Taking my time, slow and cool.

                I'm starting to make the gameplay, and I am introducing bots into the mix. My goal is to make them mimic real players, and then start using them in matches.

                You've probably noticed that the bullets don't travel at a speed, they now instantly zip until it hits something. (Basically raycasting.)
                The reason for this, is to optimize and use as little physical objects as possible. Some basic geometry can make raycasting possible, without having to use any physical objects. (Though, for every wall and object in the map, this will become a challenge)

                The hardest part is making the player models and the graphics. I'll keep the same animations from the previous versions and possibly make some tweaks and improvements.

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                • RobinsonXR
                  RobinsonX
                  last edited by

                  2D7161CD-1B28-4348-9942-E49FA5390999.jpeg
                  Raycasting? Check. Bullet look like lasers.


                  (Didn't take as long as I expected... and it's incredibly smooth! 😱)

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                  • RobinsonXR
                    RobinsonX
                    last edited by

                    B34FB890-E23F-4CF7-A4F5-612ACCE99602.png

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                    • KamdroidK
                      Kamdroid
                      last edited by

                      You're always pushing the boundaries of hyperPad, great work. You're definitely going to be an amazing game developer.

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                      • RobinsonXR
                        RobinsonX
                        last edited by

                        @Kamdroid Thank you! I can't guarantee that the weapon creator would become a feature, maybe it would be a simple weapon modifier instead of a complete editor.

                        Though, if it were to become a feature, this is what it may look like.

                        1E11EDC0-1FA1-4628-93E1-39BF6A2C983E.png

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                        • RobinsonXR
                          RobinsonX
                          last edited by


                          I know, it looks framey. I'll try to optimize it as much as possible. This is just an insight of what things would look like.

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                          • RobinsonXR
                            RobinsonX
                            last edited by

                            Besides, it's not like there would be 10 players in one lobby... I'll probably cap it at 6. 3 players on 2 teams.

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                            • RobinsonXR
                              RobinsonX
                              last edited by

                              803DCA8C-150D-4899-952D-17132968F93B.gif

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                              • RobinsonXR
                                RobinsonX
                                last edited by

                                67612A74-CCD0-4166-A145-E21E7DAB624C.gif

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                                • RobinsonXR
                                  RobinsonX
                                  last edited by

                                  EE3B8FE8-72A2-4076-9CC8-F7B8DBB19287.png

                                  Ehhhhh... I need to calm things down.

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                                  • RobinsonXR
                                    RobinsonX
                                    last edited by

                                    4C0843D5-A41B-46A9-BC46-05D0EC0530F7.png

                                    Working on the UI. 👍

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                                    • RobinsonXR
                                      RobinsonX
                                      last edited by

                                      55158089-85FD-43BF-A5EB-D1505AA7F6F4.png
                                      Check out my submission to the Halloween Game Jam! It's currently a W.I.P, need some work and suggestions from users. 👍

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                                      • RobinsonXR
                                        RobinsonX
                                        last edited by

                                        0C7765DA-E697-4F3E-B3DD-1F05005C464E.png
                                        Obstacles now emit a faint glow of red to make it easier for them to spot.

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                                        • RobinsonXR
                                          RobinsonX
                                          last edited by

                                          🚀
                                          F8F653E3-F37E-4F6D-9FD0-184692C2AA1B.gif

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                                          • RobinsonXR
                                            RobinsonX
                                            last edited by

                                            158A7290-AA51-4F81-B2C2-F606EAAC46FD.png
                                            Check out my 3D project! 😄

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