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    RobinsonX (Game ChangeLogs)

    Scheduled Pinned Locked Moved
    WIP and Showcase
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    • RobinsonXR
      RobinsonX
      last edited by

      Great, school's back in 3 days for me.. 😬

      Taking an another break like I always do.

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      • RobinsonXR
        RobinsonX
        last edited by

        0_1566067056899_E52A4EF8-6467-4C93-A50A-F7620A8BB3BC.jpeg

        First attempts trying to generate a mountain..

        It generated a whole world instead. 😅

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        • KamdroidK
          Kamdroid
          last edited by Kamdroid

          It'd be cool for you to release a project with all your custom UI components, they're pretty well done and smooth.

          Such as, scrolling system, sliders, checkboxes, buttons, etc.

          Though that might be something for when hyperPad allows importing projects into existing ones.

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          • RobinsonXR
            RobinsonX
            last edited by

            @Kamdroid I would like to, but I want to wait for the feature to import something into an another project. Or at least a method to copy and paste objects from one object to another.

            Sure, I can share UI projects, it's that nobody will get to use them in their own projects. One would have to build the UI manually.

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            • RobinsonXR
              RobinsonX
              last edited by

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              • MurtazaM
                Murtaza Admin
                last edited by

                Nice paralaxing effect!

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                • RobinsonXR
                  RobinsonX
                  last edited by

                  EA434B5F-BFCA-4DE7-BD06-6461E1034E9A.png

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                  • RobinsonXR
                    RobinsonX
                    last edited by

                    Added in sound effects. There is also daily bonus for logging in each day and your avatar is now visible in the lobby.

                    (Though, please note that accounts do not exist yet.)

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                    • RobinsonXR
                      RobinsonX
                      last edited by

                      Taking my time, slow and cool.

                      I'm starting to make the gameplay, and I am introducing bots into the mix. My goal is to make them mimic real players, and then start using them in matches.

                      You've probably noticed that the bullets don't travel at a speed, they now instantly zip until it hits something. (Basically raycasting.)
                      The reason for this, is to optimize and use as little physical objects as possible. Some basic geometry can make raycasting possible, without having to use any physical objects. (Though, for every wall and object in the map, this will become a challenge)

                      The hardest part is making the player models and the graphics. I'll keep the same animations from the previous versions and possibly make some tweaks and improvements.

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                      • RobinsonXR
                        RobinsonX
                        last edited by

                        2D7161CD-1B28-4348-9942-E49FA5390999.jpeg
                        Raycasting? Check. Bullet look like lasers.


                        (Didn't take as long as I expected... and it's incredibly smooth! 😱)

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                        • RobinsonXR
                          RobinsonX
                          last edited by

                          B34FB890-E23F-4CF7-A4F5-612ACCE99602.png

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                          • KamdroidK
                            Kamdroid
                            last edited by

                            You're always pushing the boundaries of hyperPad, great work. You're definitely going to be an amazing game developer.

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                            • RobinsonXR
                              RobinsonX
                              last edited by

                              @Kamdroid Thank you! I can't guarantee that the weapon creator would become a feature, maybe it would be a simple weapon modifier instead of a complete editor.

                              Though, if it were to become a feature, this is what it may look like.

                              1E11EDC0-1FA1-4628-93E1-39BF6A2C983E.png

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                              • RobinsonXR
                                RobinsonX
                                last edited by


                                I know, it looks framey. I'll try to optimize it as much as possible. This is just an insight of what things would look like.

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                                • RobinsonXR
                                  RobinsonX
                                  last edited by

                                  Besides, it's not like there would be 10 players in one lobby... I'll probably cap it at 6. 3 players on 2 teams.

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                                  • RobinsonXR
                                    RobinsonX
                                    last edited by

                                    803DCA8C-150D-4899-952D-17132968F93B.gif

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                                    • RobinsonXR
                                      RobinsonX
                                      last edited by

                                      67612A74-CCD0-4166-A145-E21E7DAB624C.gif

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                                      • RobinsonXR
                                        RobinsonX
                                        last edited by

                                        EE3B8FE8-72A2-4076-9CC8-F7B8DBB19287.png

                                        Ehhhhh... I need to calm things down.

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                                        • RobinsonXR
                                          RobinsonX
                                          last edited by

                                          4C0843D5-A41B-46A9-BC46-05D0EC0530F7.png

                                          Working on the UI. 👍

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                                          • RobinsonXR
                                            RobinsonX
                                            last edited by

                                            55158089-85FD-43BF-A5EB-D1505AA7F6F4.png
                                            Check out my submission to the Halloween Game Jam! It's currently a W.I.P, need some work and suggestions from users. 👍

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