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    Topics created by Aidan_Fire

    • Aidan_Fire

      Get Array Value can delete array values
      Bug Reports • • Aidan_Fire

      1
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      1
      Posts
      36
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      No one has replied

    • Aidan_Fire

      Get Music Settings - currentTime not working
      Bug Reports • • Aidan_Fire

      1
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      1
      Posts
      21
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      No one has replied

    • Aidan_Fire

      If/Else If
      Comments & Feedback • • Aidan_Fire

      4
      0
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      4
      Posts
      43
      Views

      Jack8680

      @Hamed to clarify, my idea was similar to the current if/else if system, but with a toggle to make the else if appear, and only one wire connecting both of them. Something like this: A82A57D7-CAA4-4D34-9DCE-13E00A7E420A.png

    • Aidan_Fire

      Suggestion: Behaviour wires behind behaviours
      Comments & Feedback • • Aidan_Fire

      1
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      1
      Posts
      28
      Views

      No one has replied

    • Aidan_Fire

      Creating download link of a project always fails the first time
      Bug Reports • • Aidan_Fire

      3
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      Votes
      3
      Posts
      40
      Views

      Aidan_Fire

      Worked for me too this time.

    • Aidan_Fire

      Changing screen rotation breaks some physics behaviours
      Fixed • • Aidan_Fire

      11
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      11
      Posts
      92
      Views

      Hamed

      Fixed for propel objects.

    • Aidan_Fire

      Rocket Boat Racing
      WIP and Showcase • • Aidan_Fire

      8
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      8
      Posts
      51
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      Aidan_Fire

      @Jack8680 said in Rocket Boat Racing:

      [[[16,24,200,0],[15.9696,27.6527,200,10],[16.574,31.2552,400,20],[19.2577,38.6063,200,15],[20.2248,41.9524,200,0],[20.7385,44.6141,200,-42],[17.8613,44.7164,200,50],[18.8907,46.9652,200,112],[21.7306,46.1456,200,144],[23.7435,43.6693,200,168],[24.4314,40.1861,200,155],[25.5129,37.3129,200,127],[27.8167,35.2838,200,99],[30.8034,34.5737,200,71],[33.4874,34.9545,200,29],[36.1458,35.7691,200,-59],[31.4433,34.1298,200,97],[33.6767,35.9058,200,188],[33.1319,32.0487,200,185],[32.7541,28.6199,200,169],[33.1924,25.4589,200,145],[35.234,22.6783,200,161],[36.5863,20.3288,200,203],[36.4485,17.8216,200,258],[33.503,16.9562,200,286],[32.1219,19.3965,200,197],[30.1291,17.8334,200,123],[33.0409,16.0466,200,140],[35.1636,13.9897,200,172],[35.8738,11.1204,200,204],[34.9555,8.3108,200,236],[32.8276,6.4148,200,272],[29.9915,6.1316,200,308],[27.3902,7.9262,200,333],[25.7802,11.1669,200,322],[24.0168,13.7527,200,296],[21.2984,15.3038,600,270],[9.7142,15.26,200,282],[6.5042,15.7935,200,304],[3.9107,17.1536,200,337],[2.5055,19.9844,200,2],[4.5392,21.9149,200,-87],[2.5719,23.5702,200,-164],[1.6426,20.1435,200,-151],[-0.0336,17.0137,200,-138],[-2.371,14.3411,200,-125],[-4.8821,12.3718,200,-101],[-7.6778,11.4997,200,-68],[-8.7579,14.1684,200,-160],[-11.1602,12.9063,200,-245],[-7.9753,11.4964,200,-230],[-5.3398,9.4272,200,-211],[-3.5216,6.6128,200,-192],[-2.7188,3.3598,200,-173],[-2.8793,0.2642,200,-146],[-3.8396,-2.207,200,-101],[-6.603,-3.0925,200,-67],[-7.8075,-0.7484,200,-148],[-10.5048,-1.4227,200,-236],[-7.7086,-3.1486,200,-215],[-5.7166,-5.7619,200,-194],[-4.7934,-8.9155,200,-173],[-5.0617,-12.1904,200,-152],[-6.0189,-14.8485,200,-115],[-8.6768,-13.8812,200,-205],[-9.5157,-16.4845,400,-291],[-2.3901,-13.7886,200,-302],[0.6979,-11.9023,200,-313],[3.1202,-9.9203,200,-339],[4.489,-7.4203,200,-15],[2.1399,-5.9764,200,72],[3.4467,-3.5223,200,160],[4.3247,-6.5264,200,134],[6.4308,-8.8416,200,108],[9.3386,-9.9992,200,82],[12.8123,-9.451,200,96],[15.8523,-9.5184,200,125],[18.3535,-10.7257,200,164],[16.9155,-13.2199,200,72],[19.4584,-14.57,400,-20],[16.8311,-7.5199,389.1129,353.7826]],[[19.4003,46.1004,-42],[34.457,36.7038,29],[31.5805,17.5075,286],[26.4822,9.7082,333],[2.5753,21.9832,2],[-9.5322,12.2489,-68],[-8.444,-2.3111,-67],[-7.8315,-15.6938,-115],[3.9713,-5.4885,-15],[18.9048,-12.6482,164]]]

      This level will no longer work in updated version with new format.

    • Aidan_Fire

      Weird Colour Setting Bug
      Fixed • • Aidan_Fire

      4
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      4
      Posts
      51
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      Hamed

      @Aidan_Fire said in Weird Colour Setting Bug:

      en less sense. Why does this bug apply to the colour I was using (#66D5FFFF) and not basic colours like ffffffff or ff0000ff or 8080

      Fixed. The hue was causing issues.

    • Aidan_Fire

      Touch Behaviours output weird values
      Bug Reports • • Aidan_Fire

      4
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      25
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      RobinsonX

      But for the behaviors where they can be triggered anytime, their dt values can vary. 🤷‍♂️

    • Aidan_Fire

      Arrays being silly with too many values
      Bug Reports • • Aidan_Fire

      2
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      2
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      31
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      RobinsonX

      Oh I see.. I had this happen before.

      The input fields are being recycled when scrolling up and down, it's just that they're not getting updated by dynamic input fields.

    • Aidan_Fire

      Array behaviour doesn't work properly in spawned objects
      Fixed • • Aidan_Fire

      3
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      3
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      25
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      Aidan_Fire

      @Hamed That makes sense anyway. Store a lot of information in an object (by default of course, probably don't want to duplicate the information if it's modified lol) and try to duplicate it, get lag. Same thing happens when you put lots of behaviours in.

    • Aidan_Fire

      Minor bug: Searching Gravity behaviours finds two
      Fixed • • Aidan_Fire

      1
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      1
      Posts
      23
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      No one has replied

    • Aidan_Fire

      Minor bug: bottom bar looks strange
      Bug Reports • • Aidan_Fire

      5
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      5
      Posts
      56
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      Murtaza

      Yeah this is an iOS12 issue.

    • Aidan_Fire

      Hub comment replies not displaying correctly
      Bug Reports • • Aidan_Fire

      6
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      6
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      67
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      RobinsonX

      Some progress is better than none. 🤷‍♂️

    • Aidan_Fire

      Object ID from Get Object behaviour does not update when duplicating
      Fixed • • Aidan_Fire

      1
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      1
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      95
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      No one has replied

    • Aidan_Fire

      Share data/Box Containers across objects
      Comments & Feedback • • Aidan_Fire

      5
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      5
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      234
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      Aidan_Fire

      I just think a way for other objects to properly have access to input fields from other objects should be a thing. Especially since when small bugs in hyperPad happen that cause this (for example duplicating an object, and the inputs not updating to the behaviours in the new object) the behaviours still work fine.

    • Aidan_Fire

      Three Dimensional
      WIP and Showcase • • Aidan_Fire

      6
      3
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      6
      Posts
      349
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      RobinsonX

      Wow, this is amazing! 😱

      This is one of the things I can't achieve myself.

    • Aidan_Fire

      Behaviour Editor Suggestion: Duplicate Tree
      Comments & Feedback • • Aidan_Fire

      1
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      1
      Posts
      207
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      No one has replied

    • Aidan_Fire

      HyperPad 1.21
      Fixed • • Aidan_Fire

      7
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      7
      Posts
      736
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      Aidan_Fire

      @hamed Ohh that's what you meant with "this fixes your crash" didn't realise you meant you fixed the issue of box containers being emptied.

    • Aidan_Fire

      Ignore time scale option
      Comments & Feedback • • Aidan_Fire

      16
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      16
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      1423
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      iTap Development

      @deeeds what about it did I miss?