Navigation

    logo

    hyperPad Forum

    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    1. Home
    2. RobinsonX
    3. Posts
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Posts made by RobinsonX

    • RE: Help Needed!

      @aPaperWeight They meant programming language. Since you want to make a social media that is compatible with hyperPad, you'd want to use the javascript programming language to set up a Node.js server.

      PHP is nice too, but node.js seems easier.

      posted in Help and Support
      RobinsonX
      RobinsonX
    • RE: Dodge Update Log (V2.3)

      Awesome!

      posted in WIP and Showcase
      RobinsonX
      RobinsonX
    • RE: Three Dimensions

      Yeah, there's no professional 3D modeling software on mobile as far as I know. I had to use a computer to make somewhat decent 3D models, which kinda defeats the purpose of hyperPad of making it as easy as possible to make games.

      posted in General Discussion
      RobinsonX
      RobinsonX
    • RE: Three Dimensions

      Not saying it's impossible - the hyperPad developers are skilled and talented. It's just a far-fetched feature.

      posted in General Discussion
      RobinsonX
      RobinsonX
    • RE: Three Dimensions

      The developers actually have already considered this and their response was that they don't plan on making a 3D workflow anytime soon - not only it is hard (like you said) but it is also rough on the user experience. This would be the same reason why Blender isn't on mobile: it's significantly harder for the users to navigate around a 3D environment just by touchscreen.

      You can take a look at HypeHype for example, a 3D game building app on mobile, the user interface was extremely cluttered and you were very limited in what you can do - customizability was sacrificed for performance.

      posted in General Discussion
      RobinsonX
      RobinsonX
    • RE: Plugins in hyperPad! (UNOFFICIAL)

      If you guys want to import the hypeTokens plugin and use it in your projects, here is documentation on it!

      posted in WIP and Showcase
      RobinsonX
      RobinsonX
    • RE: Publishing

      @aPaperWeight When enough of your projects have been approved by the community, your account will no longer be in probation.

      As long as you don't violate any guidelines, your account will be good to go!

      posted in Help and Support
      RobinsonX
      RobinsonX
    • RE: Plugins in hyperPad! (UNOFFICIAL)

      @Jack8680 So far I don't think anything happens when having multiple of the same behavior name - it just works. Each behavior has a unique ID of their own, so having behaviors with the same name shouldn't cause any issues.

      I guess the problem is when you're selecting a behavior by its name, you won't know which behavior is which. 🤷‍♂️

      posted in WIP and Showcase
      RobinsonX
      RobinsonX
    • RE: Publishing

      But once your account has been approved for, your account will no longer be in probation and publishing future projects will happen instantly.

      posted in Help and Support
      RobinsonX
      RobinsonX
    • RE: Publishing

      it depends on the community. Users play projects under review and vote whether it should belong to the hub or not

      posted in Help and Support
      RobinsonX
      RobinsonX
    • RE: Plugins in hyperPad! (UNOFFICIAL)

      24E6D415-36AB-4E82-A1B5-0A996577B1B8.jpeg

      I created a plugin that allows players to buy in-game items using a virtual currency - hype tokens! Hype tokens are a virtual currency that we use in the hyperPad discord server and it is time for other people to use them in their games!

      Join our Discord: https://discord.gg/RpXHJXq

      You can download the plugin here to use in your project:

      EDIT: I fixed some issues with the plugin not working correctly - feel free to use it!

      posted in WIP and Showcase
      RobinsonX
      RobinsonX
    • RE: Icon and banner error.

      The icon should work. @aPaperWeight

      But I'm aware that the banner is bugged at the moment, so you're going to have to leave it out unfortunately.

      Hopefully, this should be addressed soon in an upcoming update.

      posted in Bug Reports
      RobinsonX
      RobinsonX
    • RE: Suggestion: more screenshot dimensions

      I think this will be addressed in the upcoming hub update

      posted in Comments & Feedback
      RobinsonX
      RobinsonX
    • RE: How to publish game.

      Hello @Higuybtw,

      On the projects menu screen, each project has an icon that has a cloud with an arrow. You press on the icon to upload to the hyperPad Hub.

      It should take you to the next page after a little bit where you finally submit your project to the Hub. :)

      posted in Help and Support
      RobinsonX
      RobinsonX
    • Plugins in hyperPad! (UNOFFICIAL)

      DISCLAIMER: This is not an official feature and is not endorsed or sponsored by any official hyperPad associates. I created this as a tool for everyone to use freely.

      I have successfully created a web application that can mod your hyperPad project to your heart's content! Although it is still in development, I would like to announce it to the community early so you guys get to try out this new tool!

      And yes, you can add and remove user-generated plugins from your hyperPad project using this software. That means you can copy behaviors, objects and assets from one project and port it over to other projects - a feature that users have asked for a while!

      You can try out the plugin feature directly in your browser without downloads:

      https://rxcodes.github.io/hyperPad-Project-Modder

      Feel free to share your plugins here! Please try not to post plugins anywhere else on the forums!

      posted in WIP and Showcase
      RobinsonX
      RobinsonX
    • RE: RobinsonX (Game ChangeLogs)

      Hey everyone!

      I made a web app that can add plugins and modifications to your hyperPad project! Not even joking - this web app can copy behaviors and assets from one project to another!

      https://rxcodes.github.io/hyperPad-Project-Modder
      posted in WIP and Showcase
      RobinsonX
      RobinsonX
    • RE: Looking for Classes

      From what I know though, I don't think hyperPad offers teachers or tutors outside the educational field.

      posted in General Discussion
      RobinsonX
      RobinsonX
    • RE: Looking for Classes

      Hello @Joeloyal!

      I am aware there are video tutorials and schools are utilizing hyperPad as a teaching resource. However, if you're not using hyperPad at a school and using hyperPad as a hobby - I suggest joining the hyperPad discord server for quick and reliable feedback on your journey.

      There are a lot of active hyperPad users who can guide you and we can quickly reply to your questions since we get push notifications there.

      posted in General Discussion
      RobinsonX
      RobinsonX
    • RE: Need help!

      If you have a bunch of different objects you wanna spawn but only want to spawn one of them at a time, I recommend using the Execute Sequence behavior.

      This behavior only executes only one of the behavior nodes connected below. Just make sure you set the mode to Random.

      posted in Help and Support
      RobinsonX
      RobinsonX
    • RE: Need help!

      Hello! You can generate random outputs and associate those outputs with an event in the game.

      For example, there could be a 10% chance every time that a coin can spawn.

      To achieve the example ahead, you use a Random Number behavior. For this case, you can make it generate a number between 0 and 9 inclusively (10 unique numbers). You can use an If behavior and say that if the output of the random number behavior equals 1, then spawn a coin.

      The coin spawning would happen 1 out of 10 times because there are 10 possible outcomes with only 1 having a coin spawning.

      Of course, you can go further than that and use a bunch of if behaviors and random numbers - go crazy! :)

      posted in Help and Support
      RobinsonX
      RobinsonX