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  • Ultimate Not Custom Night

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    SonicKid7S
    0w0 [image: d7adf8b9-16c9-480b-bad0-2210d7af80df.jpeg]
  • Polybius

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    MurtazaM
    Looks really cool. Cant wait to see this in the hub so we can play it :)
  • Utensil Toss

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    BD StudiosB
    [image: 4d3ba6cd-a3dd-4c05-b229-99a50fda1e0c.jpg] I have decided to test a new feature in the next update (v1.4). The feature shares a live feed where everyone can see the activity of all players, this will come with the “Event” game mode!
  • Sausage Escape

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  • Splatoon/FNaF Custom Night

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    MurtazaM
    Merged all your posts into one. Please keep posts regarding the same project in one place.
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  • Utensil Toss

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  • The joy of filler games, and update on FFD

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  • Graphics For My New Game

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    Andrey GhostA
    Looks pretty! But maybe...too simple? More details would make this look much better.
  • Mind made up, and changelogs for FNAF: FFD

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    Cyber_DeathC
    ~UPDATE~ I have remodeled the entire map, and I'm making perspective shots now, so expect it to be finished by October-November. although i must say now, any iPad/iPhone running iOS 9 or lower (iPad Mini, 5c models and previous, I'm looking at you...) CANNOT run this game because of the old A5/A6 chips being too slow to keep up with the demanding gameplay. anything sporting an A7, A8, A9X, A10X, and A11X chipsets are good to go (tested with xCode, ported to other devices from iPhone 4s to iPhone X (yes i have all of these devices)) at the moment, I'm writing a PC version using PyGame with a few other people to see how it runs on older laptops using Intel i3 Cores because this is a project to show how well im able to program and write code, as well as to provide to the public. anyway, with progress related business now, ive not been doing a lot because of recent family... problems. i decided to take some time off, and model the map when i was able to, and get people to help. at the moment, ive allowed 5 people to help me with production and creation, so it makes more sense than if i was doing it alone. i had an estimated time of getting this finished by february on my own, so thanks to the people that are helping me. but progeress-wise, were about 25% done. I'll update again next month to let you know whats going on.
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  • Five Nights at Freddy's: Fredbear's Diner demo almost complete.

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    Cyber_DeathC
    @JonnyFlapjack
  • Teaser: Reference objects in behaviours

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    KamdroidK
    I feel I won't have enough devoted time, thanks though
  • FNaF: Fredbear's Family Diner

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    Aidan_FireA
    @cyber_death I wouldn't have put the camera screen on an overlay since it has to load a bit, I would've put it on it's own layer which you can keep showing and hiding, that way the logic will continue to run even when you turn the screen off (hide the layer).