Subcategories

  • These are reported bugs that have been fixed

    71 Topics
    499 Posts
    RobinsonXR
    The icon should work. @aPaperWeight But I'm aware that the banner is bugged at the moment, so you're going to have to leave it out unfortunately. Hopefully, this should be addressed soon in an upcoming update.
  • These are reported bugs that we couldn't reproduce and need more context on.Or bugs that are no longer relevant/user has stopped replying.

    27 Topics
    129 Posts
    Aidan_FireA
    Bumping in case it's been missed. Projects won't be able to have custom load screens if they use BMFonts.
  • These are reported bugs that are not actually bugs. It's just the way hyperPad works.

    24 Topics
    202 Posts
    M
    @RobinsonX nvm the bug is fixed Thanks
  • Animation speed off?

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    7 Posts
    1k Views
    Jack8680J
    @TutorialDoctor Yeah, that would be useful.
  • 1.16 BUG: Change graphic to animation crash

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    6 Posts
    917 Views
    MurtazaM
    Did you create the sprite sheet outside of hyperPad and use drop box to import it? Or did you import the animation through hyperPad frame by frame? If you created it out side of hyperPad, then it sounds like you made the sprite sheet wrong. Once again, I need the steps to recreate this (including how you imported), and possibly the asset as well.
  • Message button not doing anything

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    2 Posts
    384 Views
    MurtazaM
    Yeah the message button in the hub is discontinued, and something we keep meaning to remove but always forget. Instead use the forums message/chat feature.
  • Can't use health bars no matter what

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    3 Posts
    589 Views
    MurtazaM
    After reading your post again, and your email that you sent.. I think I figured out what you're trying to say. Are you using the "add to health bar" behaviour (or some other health bar behaviour), then for the object selecting a graphic in your scene? If so, then you can't select regular graphics as health bars, You need to add a health bar object to your scene. To do this, drag the beaker icon off the dock and into your scene. From the pop up select "Health Bar". This will add a health bar object to your scene. Once you have the object added, you can then chagne it's graphic to make it more custom looking (note: health bars have two graphics, a container, and the actual bar). Hopefully this was your issue.
  • 1.16<= BUG: Random Crash when selecting output

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    1 Posts
    309 Views
    No one has replied
  • 1.16 BUG: Crash on Quit from Editor Play

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    5 Posts
    695 Views
    T
    @Murtaza sent, however, I forgot to add some details, so I had to send a second email. Additionally, there are some further details I noticed afterwards. Currently, the two are Behaviors randomly break ((flat out don't work, tested in sent project)) Restart also crashes ((tested in all projects))
  • 1.16 BUG: Execute Squence and Play Sound Halting

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    5 Posts
    715 Views
    T
    Just added a filler sound and it still doesn't execute. Additionally, world particles aren't playing even with "play on start" enabled. Sending the project as requested.
  • No notifications

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    2 Posts
    398 Views
    HamedH
    I just took a look at your hyperPad account and see that you don't have a device with push notifications setup. Try restarting hyperPad, or logout and log back in after turning on push notifications inside of iPad settings.
  • BUG: Game and Debug Menu are rotated 180° opposite

    Moved
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    6 Posts
    884 Views
    Jack8680J
    @Thecheater887 you can give it a transparent colour though to make a custom pause button by adding an object behind it.
  • Screen Set Position offset incorrect when developing for portrait

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    1 Posts
    299 Views
    No one has replied
  • BUG: In-editor screen view and resolution mismatch

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    846 Views
    MurtazaM
    No it's fine this way. Lets us see each bug individually. For regular comments and help those should be in a single thread.
  • BUG: Particle objects not breaking properly upon moving folders

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    1 Posts
    298 Views
    No one has replied
  • BUG: Un-unplugable, and Un-pluggable behaviors

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    1 Posts
    283 Views
    No one has replied
  • BUG: Integers outside of Int64 range

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    1 Posts
    296 Views
    No one has replied
  • BUG: Behavior Text Squished

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    1 Posts
    321 Views
    No one has replied