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Bug Reports

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Find a bug with hyperPad? Let us know here!

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  • These are reported bugs that have been fixed

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    71 Topics
    499 Posts
    RobinsonXR
    The icon should work. @aPaperWeight But I'm aware that the banner is bugged at the moment, so you're going to have to leave it out unfortunately. Hopefully, this should be addressed soon in an upcoming update.
  • These are reported bugs that we couldn't reproduce and need more context on.Or bugs that are no longer relevant/user has stopped replying.

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    Aidan_FireA
    Bumping in case it's been missed. Projects won't be able to have custom load screens if they use BMFonts.
  • These are reported bugs that are not actually bugs. It's just the way hyperPad works.

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    MurtazaM
    @Alexwolf01 said: The button is between my screen and I can’t move it or delete it and yeah, I found a lot of bugs like this it’s so annoying. You should create your own thread with the bug rather than reply to a 4 year old thread that is unreleated. But make sure you're on the UI layer. By default buttons are added to the UI layer, and you can't interact with them until you switch to that layer.
  • Regular notifications not working

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    MurtazaM
    Pretty sure this is something on our end. We'll be trying a few things in the coming days to test it out. You may (hopefully) get a notification, let us know if you do. @Hamed mentioning you so you see this.
  • Random Zoomed Hub

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    iTap DevelopmentI
    It is happening ( I think) when you open the hub page for the first time (after opening the app). But you have to have opened either the news, forum, or learn tab first.
  • Random Number Inconsistency With Negative Values And Decimal Values

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    HamedH
    @Jack8680 right now. Go check the testflight app or your emails for the latest build.
  • Tags don't work right with global touch behaviors

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    iTap DevelopmentI
    @Hamed ok great!
  • Touchpad in bottom corner won't delete/go away!!

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    Aidan_FireA
    Look to the very right of your screen, there should be a button in the middle, press it and all your layers will slide out, press the top one called Global UI, now you should be able to tap and delete your joystick. Make sure you go back to the main layer before you keep editing otherwise you won't be able to tap any of your objects. EDIT: I just branched your project and for a little while I was confused because I couldn't even see it on global layer, when you switch to global zoom all the way out and move up and right, there should be a green box around there, and the joystick you wanna delete is in the box.
  • Bug: Duplicating Connection Points

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  • 9-slice healthbars (possible bug, otherwise suggestion)

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  • Attributes don't carry over from tags when editing an overlay.

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  • Animation speed off?

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    Jack de WildeJ
    @TutorialDoctor Yeah, that would be useful.
  • 1.16 BUG: Change graphic to animation crash

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    MurtazaM
    Did you create the sprite sheet outside of hyperPad and use drop box to import it? Or did you import the animation through hyperPad frame by frame? If you created it out side of hyperPad, then it sounds like you made the sprite sheet wrong. Once again, I need the steps to recreate this (including how you imported), and possibly the asset as well.
  • Message button not doing anything

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    MurtazaM
    Yeah the message button in the hub is discontinued, and something we keep meaning to remove but always forget. Instead use the forums message/chat feature.
  • Can't use health bars no matter what

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    MurtazaM
    After reading your post again, and your email that you sent.. I think I figured out what you're trying to say. Are you using the "add to health bar" behaviour (or some other health bar behaviour), then for the object selecting a graphic in your scene? If so, then you can't select regular graphics as health bars, You need to add a health bar object to your scene. To do this, drag the beaker icon off the dock and into your scene. From the pop up select "Health Bar". This will add a health bar object to your scene. Once you have the object added, you can then chagne it's graphic to make it more custom looking (note: health bars have two graphics, a container, and the actual bar). Hopefully this was your issue.
  • 1.16<= BUG: Random Crash when selecting output

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  • 1.16 BUG: Crash on Quit from Editor Play

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    T
    @Murtaza sent, however, I forgot to add some details, so I had to send a second email. Additionally, there are some further details I noticed afterwards. Currently, the two are Behaviors randomly break ((flat out don't work, tested in sent project)) Restart also crashes ((tested in all projects))
  • 1.16 BUG: Execute Squence and Play Sound Halting

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    T
    Just added a filler sound and it still doesn't execute. Additionally, world particles aren't playing even with "play on start" enabled. Sending the project as requested.
  • No notifications

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    HamedH
    I just took a look at your hyperPad account and see that you don't have a device with push notifications setup. Try restarting hyperPad, or logout and log back in after turning on push notifications inside of iPad settings.
  • BUG: Game and Debug Menu are rotated 180° opposite

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    Jack de WildeJ
    @Thecheater887 you can give it a transparent colour though to make a custom pause button by adding an object behind it.
  • Screen Set Position offset incorrect when developing for portrait

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  • BUG: In-editor screen view and resolution mismatch

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    MurtazaM
    No it's fine this way. Lets us see each bug individually. For regular comments and help those should be in a single thread.
  • BUG: Particle objects not breaking properly upon moving folders

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