Subcategories

  • These are reported bugs that have been fixed

    71 Topics
    499 Posts
    RobinsonXR
    The icon should work. @aPaperWeight But I'm aware that the banner is bugged at the moment, so you're going to have to leave it out unfortunately. Hopefully, this should be addressed soon in an upcoming update.
  • These are reported bugs that we couldn't reproduce and need more context on.Or bugs that are no longer relevant/user has stopped replying.

    27 Topics
    129 Posts
    Aidan_FireA
    Bumping in case it's been missed. Projects won't be able to have custom load screens if they use BMFonts.
  • These are reported bugs that are not actually bugs. It's just the way hyperPad works.

    24 Topics
    202 Posts
    M
    @RobinsonX nvm the bug is fixed Thanks
  • Move to point %bug

    3
    0 Votes
    3 Posts
    305 Views
    iTap DevelopmentI
    @Hamed ok thanks!
  • Set Color behavior not operational

    9
    0 Votes
    9 Posts
    902 Views
    TheMagicDesignT
    HAHA, I just realized what I did. My image was black and I assumed it would just change the color, but instead, it's more of an overlay. You can't change the color of black! Mystery sold! A little embarrassing, but solved! Thanks @Aidan-Oxley!
  • Divide Behavior: Bad math?

    2
    0 Votes
    2 Posts
    258 Views
    Jack8680J
    @TutorialDoctor well, 1/0 is undefined, so 0 should be fine when you divide by 0 for some reason, since you should just never divide by 0.
  • Ads on vertical mode don't work

    Unsolved
    1
    0 Votes
    1 Posts
    199 Views
    No one has replied
  • Bug(maybe)

    4
    0 Votes
    4 Posts
    451 Views
    iTap DevelopmentI
    @Hamed ok!
  • Sound Overwrite create undeleteable duplicate

    2
    0 Votes
    2 Posts
    355 Views
    Aidan_FireA
    I used to have this with particles, maybe sounds too. Restart hyperPad and the duplicates should be gone.
  • Multi select(grab) bug

    1
    0 Votes
    1 Posts
    199 Views
    No one has replied
  • Several bugs

    4
    0 Votes
    4 Posts
    512 Views
    iTap DevelopmentI
    @Murtaza no problem!
  • Sign in bug

    24
    1 Votes
    24 Posts
    6k Views
    iTap DevelopmentI
    @Murtaza awesome! Thanks for getting this fixed so fast!
  • BUG: Get Nonexistent Attribute

    2
    0 Votes
    2 Posts
    336 Views
    HamedH
    Fixed in next update. Thanks.
  • Non passable objects become passable with a passable object attached

    2
    0 Votes
    2 Posts
    329 Views
    MurtazaM
    Do you have a sample project of this you can send us? If so send it to contact@hyperpad.com and include a short message explaining the problem. Wel'll look into it! Thanks.
  • Jump with Button Animations loop?

    7
    0 Votes
    7 Posts
    845 Views
    iTap DevelopmentI
    @TutorialDoctor that is how it is supposed to work. You can set either one to any number between 0 and 100.
  • Regular notifications not working

    3
    0 Votes
    3 Posts
    432 Views
    MurtazaM
    Pretty sure this is something on our end. We'll be trying a few things in the coming days to test it out. You may (hopefully) get a notification, let us know if you do. @Hamed mentioning you so you see this.
  • Random Zoomed Hub

    4
    0 Votes
    4 Posts
    587 Views
    iTap DevelopmentI
    It is happening ( I think) when you open the hub page for the first time (after opening the app). But you have to have opened either the news, forum, or learn tab first.
  • Random Number Inconsistency With Negative Values And Decimal Values

    5
    0 Votes
    5 Posts
    879 Views
    HamedH
    @Jack8680 right now. Go check the testflight app or your emails for the latest build.
  • Tags don't work right with global touch behaviors

    9
    0 Votes
    9 Posts
    1k Views
    iTap DevelopmentI
    @Hamed ok great!
  • Touchpad in bottom corner won't delete/go away!!

    2
    0 Votes
    2 Posts
    455 Views
    Aidan_FireA
    Look to the very right of your screen, there should be a button in the middle, press it and all your layers will slide out, press the top one called Global UI, now you should be able to tap and delete your joystick. Make sure you go back to the main layer before you keep editing otherwise you won't be able to tap any of your objects. EDIT: I just branched your project and for a little while I was confused because I couldn't even see it on global layer, when you switch to global zoom all the way out and move up and right, there should be a green box around there, and the joystick you wanna delete is in the box.
  • Bug: Duplicating Connection Points

    1
    0 Votes
    1 Posts
    298 Views
    No one has replied
  • 9-slice healthbars (possible bug, otherwise suggestion)

    1
    0 Votes
    1 Posts
    344 Views
    No one has replied
  • Attributes don't carry over from tags when editing an overlay.

    1
    0 Votes
    1 Posts
    293 Views
    No one has replied