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    Topics created by Kamdroid

    • KamdroidK

      Super Fox #CommunityChallenge

      WIP and Showcase
      • • • Kamdroid
      2
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      239
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      Michael MooreM

      Good luck to everyone participating in the Super Fox Community Challenge! I'm excited to see all the submissions and learn more about the different ways that people play the game!

    • KamdroidK

      Balloween #hyperween

      WIP and Showcase
      • hyperween • • Kamdroid
      8
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      8
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      KamdroidK

      @Murtaza I feel that only the October 31st version should be judged, since most people stopped updating after that deadline just because of the rules.

      I also thought that was the rule, otherwise by now I'd have much better variety of gameplay, online leaderboards, a shop, etc, in Balloween.

      Though for the next game jam you should clarify the rule on updating after deadline.

      The only "bug fix" update I have for Balloween is to support all aspect ratios, is that okay to upload?

      Thanks for the clarification.

    • KamdroidK

      Execute and wait for behaviour bundle to finish

      Help and Support
      • • • Kamdroid
      5
      0
      Votes
      5
      Posts
      213
      Views

      Aidan_FireA

      @Kamdroid Just after doing some testing, for me the game seems to always actually wait for the calculation to finish before moving on to the next behaviour under behaviour on anyway, even when calculate result had loops.

    • KamdroidK

      Local project backup system

      Comments & Feedback
      • • • Kamdroid
      4
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      Votes
      4
      Posts
      140
      Views

      Aidan_FireA

      @Kamdroid You could still Share it to send it to somewhere external (e.g Apple Notes app if you have it, or HyperPad Viewer) then just send it straight back to hyperPad and rename it. Annoying workaround though.

    • KamdroidK

      Scene/Global UI positioning glitched on iPad Pro

      Fixed
      • • • Kamdroid
      7
      1
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      7
      Posts
      543
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      KamdroidK

      @Murtaza The beta has fixed this issue. The only thing left is just a non-important visual glitch, where the hyperPad menu button still shows on the wrong position:
      B4E40322-2F37-4C4F-A93F-CE7482024C80.png

    • KamdroidK

      Import a folder (recursive)

      Comments & Feedback
      • • • Kamdroid
      3
      4
      Votes
      3
      Posts
      193
      Views

      MelideM

      @SplitMindGaming You can make an animation in one folder already. When you click import assets you have the ability to select animation, it will create an animation of graphics that you have selected. And you can also make it when you keep touching an existing graphic, it will make an animation inside the existing graphic and there you can have multiple animations.

    • KamdroidK

      Sprite sheet splicer

      Comments & Feedback
      • • • Kamdroid
      19
      1
      Votes
      19
      Posts
      722
      Views

      KamdroidK

      @Stanica A feature that could automatically detect the spritesheet dimensions would also be really nice, like detecting via the transparency space between sprites

    • KamdroidK

      Could anyone create music for my games?

      General Discussion
      • • • Kamdroid
      4
      0
      Votes
      4
      Posts
      188
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      SuperSeanS

      If you want some kirbo music, click here ->

      . You won’t regret it

    • KamdroidK

      Releasing a few projects before taking a break

      WIP and Showcase
      • • • Kamdroid
      2
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      2
      Posts
      123
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      KamdroidK

      A little late, but here it is:

      https://www.hyperpad.com/projects/mg79qemh

    • KamdroidK

      How is forum login still an issue today

      Fixed
      • • • Kamdroid
      8
      1
      Votes
      8
      Posts
      422
      Views

      HamedH

      Our servers were unstable last week. It should be working now

    • KamdroidK

      An unfortunate goodbye/inactivity

      General Discussion
      • • • Kamdroid
      2
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      Votes
      2
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      105
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      MurtazaM

      Sorry to see you go! You've been a part of the community for a long time, so hopefully you can find some time to pay us a visit :).

      Also sorry that you're feeling discouraged on waiting for new features. We have a release cycle of 4-5 months for major release updates. We do this for a few reasons.

      Users don't update as often when we do quicker updates. They often skip updates. This causes major issues, or false bug reports and slows down our progress and also makes them have a bad experience since they're having bugs that have been fixed. If we do major feature changes very quickly, this could potentially cause issues with existing projects. As you all have probably realized when creating your own projects, fixing one bug or adding a new feature adds 10 more bugs ;). While the hub and public facing part of hyperPad is in-active, we do have schools and "pro" developers that require this type of stability. Sudden changes are bad for these users, and since this is where the majority of our use-base sits, we have to cater to their needs. Most often there are work arounds for bugs. For any bugs that are critical, we usually release an update a month after the "big one". And then subsequent critical bug fixes after that.... As long as they are reported. We have a major problem where a lot of bugs do not get reported.

      Now, that being said there have been major underlying changes with the hyperPad behaviour system (as you've noticed). We've shifted from developing major features to developing tentpole functions that will support the future. This means we're building the core support and functionality. While it's not pretty, it does make the behaviour system more robust. By adding things like arrays, dictionaries, object references, and attributes we've opened the the behaviour system to be extremely powerful. You may not realize it, but you now have the freedom and power to create almost anything in hyperPad (sometimes a bit tedious, I know!)
      For example, while developing some of these features, one of our previous engineers essentially created a behaviour system within hyperPad....
      Once these tent pole features are in place, we'll focus on simplifying them and making them more accessible. This means adding things like functions, robust sharing and collaboration.

      Any ways, I don't want to make excuses (we know we've been slow, especially with the last update), or change focus on your post. It was great having you part of the community, and we really do hope you pay us a visit from time to time!

    • KamdroidK

      Jump behaviour not working

      Fixed
      • • • Kamdroid
      5
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      Votes
      5
      Posts
      271
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      HamedH

      Here you go: http://bit.ly/34Wxoi2

    • KamdroidK

      Let us change forum avatars

      General Discussion
      • • • Kamdroid
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      9
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      466
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      KamdroidK

      Thanks 😁

    • KamdroidK

      Better in-app browser support

      Comments & Feedback
      • • • Kamdroid
      2
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      Votes
      2
      Posts
      195
      Views

      RobinsonXR

      Yeah, these little fixes are needed. :D

    • KamdroidK

      A standardised default scrolling system (not UI object)

      Comments & Feedback
      • • • Kamdroid
      13
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      1.1k
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      MurtazaM

      @jack8680 said in A standardised default scrolling system (not UI object):

      @murtaza do you think importing and exporting behaviours as json be considered "code" by Apple? I have no idea how strict they are with that but there are apps that let you run python and stuff like that.

      Edit:
      https://itunes.apple.com/au/app/python-programming-compiler/id1335895307?mt=8

      I still want a run code behaviour 😛

      Apple is very inconsistent with their rules. Often times if the reviewer likes you, they let things pass.

      They have loosened some things up a little when it comes to this kind of stuff, but still extremely strict.

      I'd love an execute code behaviour, but I doubt that apple would ever let us have that. Thats why we had to move it outside the app with exported projects and broadcast message behaviours. (broadcast message can execute objective C or swift in xcode)

      Where apple gets very strict is when it comes to sharing.

    • KamdroidK

      Edit your comments in the Hub

      Comments & Feedback
      • • • Kamdroid
      4
      1
      Votes
      4
      Posts
      316
      Views

      MelideM

      @Hamed Will it be possible to edit projects on the new hub? Like deleting or maybe changing a few information like description, everything without getting to update a project?

    • KamdroidK

      Create custom behaviours that are in menu

      Comments & Feedback
      • • • Kamdroid
      2
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      2
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      329
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      MurtazaM

      This is definitely something we’re planning as part of our “functions” roll out. It’s a bit longer term feature because we’d like to make it more useful than just this one element.

      We’d like to expand this so you can share these, and possibly even sell them. Quite a bit of behind the scenes architecture changes are needed.

      Another challenge is how the UI will work when creating these.

    • KamdroidK

      Best way to pass a value to opened overlay?

      Help and Support
      • • • Kamdroid
      4
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      4
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      519
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      KamdroidK

      @aidan-oxley Me too, just feels unnecessary as I don't need to permanently store the value I pass in.

    • KamdroidK

      Inaccurate disconnect behaviour touching

      Can't Reproduce / Expired
      • • • Kamdroid
      10
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      KamdroidK

      While reproducing I noticed that the inaccurate touch area seems to be corrected if you slightly move the effected behaviours. Perhaps it's because I commonly add a new behaviour in the middle of two and then don't need to move it after connecting them up.

      Also encountered a little bug where the left-side behaviour list for any of the categories wouldn't show up until re-entering the object's behaviours