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    • Jack8680J

      This topic is deleted!

      • • Jack8680
      8
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      8
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      169
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    • S

      Editing projects already uploaded

      • • Square-Wave_Kittycat
      2
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      Votes
      2
      Posts
      250
      Views

      Jack8680J

      @Square-Wave_Kittycat find the project in your projects and upload it again, it will become an update to the new one. Make sure it's the original project though, not a branch because otherwise it'll be uploaded as a separate project.

    • Dawid2005D

      I have a problem with uploading a project

      • • Dawid2005
      5
      0
      Votes
      5
      Posts
      468
      Views

      HamedH

      contact@hyperpad.com

    • R

      Graphics disappeared from scene edit view

      • • Ritondecasa
      2
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      Votes
      2
      Posts
      229
      Views

      Jack8680J

      @Ritondecasa from the all projects sceen, tap the 3 dots underneath your projects and choose email download link. It will open an email. In this email, there will be a bit.ly link. Copy this link and paste it as a reply to this topic and I'll take a look.

    • iTap DevelopmentI

      Spawning

      • • iTap Development
      3
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      3
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      361
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      iTap DevelopmentI

      @Murtaza ok

    • GameCRAZYG

      How PROFESSIONAL is Your Game?

      • • GameCRAZY
      10
      8
      Votes
      10
      Posts
      1.3k
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      GameCRAZYG

      @TutorialDoctor Ok, I'll post something on my idea of the "Game-making" process, from start to finish. :).

    • MurtazaM

      Links and Resources to use with hyperPad

      • • Murtaza
      4
      1
      Votes
      4
      Posts
      723
      Views

      HakanH

      www.gamedeveloperstudio.com

    • HakanH

      Export to hub

      • • Hakan
      2
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      Votes
      2
      Posts
      315
      Views

      MurtazaM

      If you are a Developer user, you can press the share to hub button on the bottom of the project (cloud with arrow).
      Then you will be asked to fill out some information like description, add an icon, screen shots, and at the bottom there is a choice between closed source or open source.

    • HakanH

      Random ads

      • • Hakan
      5
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      Votes
      5
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      583
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      HakanH

      I tried it by saving before but it isnt working as once you save a value event if you use delete from file it isnt saving the new value.using random number is the best way thanks jack

    • DGames135D

      Pathfinding

      • • DGames135
      2
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      Votes
      2
      Posts
      281
      Views

      Jack8680J

      @DGames135 You could take a look at the A Star Algorithm, it might be possible to do, but the performance might not be great.

    • iTap DevelopmentI

      Impulse output?

      • • iTap Development
      5
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      Votes
      5
      Posts
      515
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      MurtazaM

      @Aidan-Oxley It's fairly new. I think it was added in the last update.

    • TutorialDoctorT

      Parallax Behavior.

      • • TutorialDoctor
      2
      1
      Votes
      2
      Posts
      315
      Views

      MurtazaM

      @TutorialDoctor parallaxing layers be added to the next update ( not the one we're about to release, the one after).

      That being said you can do it manually by just moving the different background objects at different speeds. The further back you go, the slower you move it.

    • Jack8680J

      Extremely Large Text Crash

      • • Jack8680
      9
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      Votes
      9
      Posts
      932
      Views

      Jack8680J

      @Hamed a text length behaviour told me it was 500k, unless that was glitched.

    • RyanAndChadR

      If anyone can figure out how to do this, that would be awesome...

      • • RyanAndChad
      6
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      Votes
      6
      Posts
      710
      Views

      RyanAndChadR

      @Jack8680 Thank you! This should work well for my project :)

    • iTap DevelopmentI

      Lifetime developer purchase

      • • iTap Development
      3
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      Votes
      3
      Posts
      368
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      iTap DevelopmentI

      @Murtaza ok thanks!

    • BenstarB

      Removed Features?

      • • Benstar
      10
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      10
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      1.0k
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      Aidan_FireA

      @Benstar If you're ever gonna submit a game to the App Store you will need to upgrade to developer account anyway, when this happens you can add your custom font. While it's on the hub you could just use a basic font, or depending on what the text is for you could just make it an image of the text rather than actual text.

    • iTap DevelopmentI

      Unsolved Check for <null>

      • • iTap Development
      10
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      Votes
      10
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      848
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      Jack8680J

      @iTap-Development yeah, that should work too.

    • Jack8680J

      15% Holiday Sale Bug

      • • Jack8680
      2
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      Votes
      2
      Posts
      296
      Views

      MurtazaM

      Should be working now :).

    • DGames135D

      Does enlarging cause crashing

      • • DGames135
      2
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      Votes
      2
      Posts
      269
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      Jack8680J

      @DGames135 enlarging a small object shouldn't affect performance I believe, but if it's a wall/physics object, the collisions could impact it. I'm fairly sure resizing a small object is better than using a large graphic, but of course the resolution will be lower.

    • GamersCreationG

      Deleting Games

      • • GamersCreation
      7
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      7
      Posts
      837
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      Jack8680J

      @Murtaza I didn't mean overwrite with a blank project, I meant overwrite with a different project that you make by clearing the existing one, as opposed to starting from a blank project from the create project.