• Welcome to the hyperPad Help & Support Center! 🚀

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    KrystalYeeK
    🫂 Community & Support How can I get help from other hyperPad users? Explore the hyperPad Forum. Ask questions about no code game dev on iPad, share your amazing game dev projects, and connect with other iPad creators! How do I report a bug or suggest a feature? Visit the "Bug Reports" section and follow the instructions detailing what to include. If you would like to suggest a feature, head over to the "Comments & Feedback" section! We would love to hear what you have to suggest. Where can I find tutorials? Check out our official YouTube channel, our webpage - especially the Education and/ or Resource pages - as well as the hyperPad Forum for more advice about iPad game development, cool Behaviors, and best practices!
  • Must-Have Tools & Apps for iPad Game Dev Creators

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    KrystalYeeK
    🚀 New hyperPad Resource: "Game Dev on iPad" Journal! 🎮 Calling all hyperPad creators! Level up your game design skills with our brand-new Resource Journal: Game Dev on iPad—your ultimate guide to building polished, engaging games from start to finish. 📖 What’s Inside? A step-by-step companion for your dev journey, covering: 🚀 Project Description – Nail your game’s core idea & uniqueness. 💬 Community Insights – Leverage feedback to refine your vision. 🎨 Visual Style & Art – Craft mood, characters, and animations (using pro iPad tools!). 🎶 Sound & Music – Boost immersion with audio that fits your game’s vibe. 🧩 UI & Assets – Design intuitive menus, HUDs, and icons. 🔍 Creative References – Get inspired by games/media that shaped your project. 🧠 Wrap-Up & Reflections – Learn from each build and plan your next steps. ✨ Why Use It? ✅ Structured workflow – No more guessing what to document! ✅ Pro tips – Optimized for iPad game dev with hyperPad. ✅ Share-ready – Perfect for portfolios, team collabs, or devlogs. 📲 Grab the free resource journal now! Tag #hyperPad to show off your journal in action! Other relevant hashtags to use would be #GameDev #iPad #hyperPad #IndieDev Documenting your process isn’t just about the final game—it’s about the adventure. Start yours today!
  • Best Links & Resources for iPad Game Dev Creators

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  • Tips & Tricks for hyperPad Development

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  • Proper chain for applying and power-up and turning it off

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    versioneightV
    @NeilSenn [image: 28634f88-8f38-4b05-8571-440dec4ae46c.png] Thank you so much for your help here’s a screenshot I’m very new to understanding how the chains flow haha 😂🙏
  • Is there a way to have two audio tracks playing at the same time?

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    RobinsonXR
    You can access the beta here: https://testflight.apple.com/join/2tOMSM6Z
  • Xcode project is ready

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    MurtazaM
    For that past little while our XCode exporter has been broken. It was just fixed, and the emails are automatically going out from before. So you must have selected "Export For The App Store" in the project menu some time in the past little while. You must be running the latest version of XCode, if you are having issues with that part of it I suggest searching XCode documentation. We do have some documentation on exporting: some of it is out of date (due to apple changes), but for the most part it still applies or may require some slight adjustments. https://hyperpad.zendesk.com/hc/en-us/categories/200163049-Publishing As for wanting an app that can be played immediately on any device, easiest way is to just run it within hyperPad/ use the viewer app. This XCode project is for submitting to the Apple App store.
  • Is it possible to make a level editor in HyperPad games?

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    HIStudiosOFFICALH
    Yes is it possible because I can make level editors and they work just fine no bugs if it doesn’t work I just check if I forgot anything and it’s normally if I forgot a behavior
  • Viewer can't fit my game

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    RobinsonXR
    @gmail When pausing the game, you can also change the aspect ratio to best fit your screen.
  • From game to App

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    KrystalYeeK
    @gmail Here's the full link, it should pop up to a Canva view link but I can send you a PDF if needed! https://www.canva.com/design/DAGkFKebPyo/dqkFof9MHsXlw-JuG0GSmA/view?utm_content=DAGkFKebPyo&utm_campaign=designshare&utm_medium=link&utm_source=viewer And that's awesome to hear! I believe hyperPad should be compatible with that version of MacOS
  • No Permissions

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    MurtazaM
    @gmail Glad to hear it!
  • Sounds

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    gmailG
    @gmail Never mind...figured out the problem, user error
  • How to recover a project?

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  • How do you make music play in Bg

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    SaltyChip4S
    @SplitMindGaming Just downloaded it now. On the world looking button at the top, click the earth then click on behaviors and go to “add music” and go from there.
  • Great Engine! Questions before beginning!

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    MurtazaM
    Sorry for the late reply. To address your concern, the app is far from dead. The forum could use some life though. We're going to start actively working on making the forum more active!
  • Tap screen instead of object

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    MurtazaM
    @Ninjadoodle Easiest way is to just have an object the size of the screen on the UI layer. In the next update we've added a toggle to interact with the screen on touch behaviours.
  • How to make transparent animations

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    MurtazaM
    @Ana-potato Hey sorry for the late reply, there is actually a bug right now making imported images not transparent if they are over a certain resolution. This has been fixed in the upcoming update.
  • Anyone want to team up?

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  • Sprites gaining black background when imported?

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    KoresGamesK
    @Kore I finally got it working, please read! This is some sort of bug in Hyperpad. I tried the exact same method on my old IPad and it worked perfectly, no black background! So it works on my older IPad, but not on my newer one. They are both running Hyperpad version 2.0 (20) so I think this is some sort of IOS thing. My new Ipad is on IOS 18.1.1 and every time I imported, the sprites had black backgrounds My old Ipad is on version 15.7 and the importing of the sprites worked with no issues despite me doing the exact same method and using the same files. This may not be the actual issue, but it's the only thing I noticed that was different between my attempts. I guess something in the new IOS update causes sprite importing to not work properly. Please fix! And thanks for this awesome app.
  • Character swap

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