hyperPad hyperPad Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    • Login
    1. Home
    2. Help and Support
    Log in to post
    Load new posts
    • Recently Replied
    • Recently Created
    • Most Posts
    • Most Votes
    • Most Views
    • aPaperWeightA

      Need help!

      • • aPaperWeight
      4
      1
      Votes
      4
      Posts
      204
      Views

      aPaperWeightA

      @RobinsonX Thanks! It doesn’t work that well, but it may be because i’m doing something wrong, i’ll keep trying.

    • JoeloyalJ

      looking for classes

      • • Joeloyal
      1
      0
      Votes
      1
      Posts
      63
      Views

      No one has replied

    • SplitMindGamingS

      Huge problem with audio and sounds

      • • SplitMindGaming
      4
      1
      Votes
      4
      Posts
      173
      Views

      RobinsonXR

      Yeah.. This is a weird issue - I use a DAW and I noticed that whenever I export audio with "normalized" levels, it's usually quiet in hyperPad. So I usually amp it up over the normal levels so it was very loud.

    • AtelierLouisA

      climbing the ladder

      • • AtelierLouis
      5
      1
      Votes
      5
      Posts
      210
      Views

      RobinsonXR

      @KingOfStone If you wanted to climb on a rope or on the ceiling, that works too - you just have to change some stuff.

    • dogemodmakerD

      Unsolved Group

      • • dogemodmaker
      2
      0
      Votes
      2
      Posts
      102
      Views

      RobinsonXR

      hyperPad doesn't really have "groups" but Forums is a great place to have multiple people collaborate with each other.

      We also have a discord where people can chat, collaborate and voice chat.

      https://discord.gg/RpXHJXq

    • SplitMindGamingS

      How do you code strikes?

      • • SplitMindGaming
      3
      0
      Votes
      3
      Posts
      178
      Views

      SplitMindGamingS

      @RobinsonX Nice. I was thinking it had to do with some type of weld attach. Never thought to make an invisible hit box. Thanks

    • SplitMindGamingS

      Need Help with some coin logic

      • • SplitMindGaming
      15
      1
      Votes
      15
      Posts
      401
      Views

      SplitMindGamingS

      @RobinsonX Thanks for this. Honestly if it wasnt for your videos also I would be lost in alot of things. You do a good job of explaining things clearly yet also adding humor to your videos. Great work

    • GoatMan666555G

      HELP WITH SOCKET.IO

      • • GoatMan666555
      8
      0
      Votes
      8
      Posts
      408
      Views

      RobinsonXR

      Making a server for multiplayer takes outside knowledge, so understandably many won't know how to do it - but I can make a video tutorial for it at some point going into depth on how socket.io works.

      I recently released a video about using a template login system using socket.io and I want to see if people can manage to correctly utilize it before I move on. :)

    • SplitMindGamingS

      What does this red tag mean?

      • • SplitMindGaming
      3
      0
      Votes
      3
      Posts
      146
      Views

      RobinsonXR

      This is a visual bug but I'm sure it's supposed to be red when the object it is referencing does not exist.

      This is supposed to happen when:

      You selected an object that no longer exists You provided an output of a behavior that no longer exists You provided an asset that no longer exists
    • SplitMindGamingS

      Another Coin Logic help

      • • SplitMindGaming
      2
      0
      Votes
      2
      Posts
      112
      Views

      No one has replied

    • GlennG

      Not available in my region

      • • Glenn
      3
      1
      Votes
      3
      Posts
      95
      Views

      MurtazaM

      Yeah, unfortunately Apple/China changed some stuff where there is some stuff that needs to be done so apps can be sold in China. And I just don't know how to do it.

      I looked into it briefly but couldn't figure it out. Sorry.

    • dumbTacticsD

      Enemy chase player? (RESOLVED)

      • • dumbTactics
      4
      0
      Votes
      4
      Posts
      256
      Views

      RobinsonXR

      The x and y velocity / force will push the object to move.
      X = Horizontal
      Y = Vertical

      You can use If behaviors to compare the position between the enemy and player.

      Example:
      If player X is greater than enemy X -> enemy moves right

    • dumbTacticsD

      Minimize Joystick Deadzone? (For side view game)

      • • dumbTactics
      4
      1
      Votes
      4
      Posts
      253
      Views

      dumbTacticsD

      @RobinsonX @TutorialDoctor Thank you fellas. I'll look into this. Very much appreciated :)

    • dumbTacticsD

      Joystick not being registered?

      • • dumbTactics
      4
      2
      Votes
      4
      Posts
      206
      Views

      dumbTacticsD

      @RobinsonX and @TutorialDoctor Thanks guys, I'll check out their advice later today. Thank you guys.

    • dumbTacticsD

      This topic is deleted!

      • • dumbTactics
      1
      0
      Votes
      1
      Posts
      3
      Views

      No one has replied

    • TutorialDoctorT

      Inventory Logic

      • • TutorialDoctor
      1
      1
      Votes
      1
      Posts
      137
      Views

      No one has replied

    • LupoL

      import text file

      • • Lupo
      10
      1
      Votes
      10
      Posts
      586
      Views

      RobinsonXR

      @Lupo Oh yeah I forgot but you would use Text Operation if you're importing a comma-seperated string.

      If you use the split feature in that behavior, then it will output an array that can be plugged into Modify Array to set the array.

    • The7MirrorsT

      Unsolved spawning objects every 2 seconds

      • • The7Mirrors
      4
      1
      Votes
      4
      Posts
      159
      Views

      RobinsonXR

      The Loop behavior does things instantaneously, it doesn't wait for behaviors to finish executing.

    • ANGRYBIRDSFILMSALTA

      Hyperpad for MAC?

      • • ANGRYBIRDSFILMSALT
      2
      1
      Votes
      2
      Posts
      130
      Views

      RobinsonXR

      @ANGRYBIRDSFILMSALT said in Hyperpad for MAC?:

      Look at the compatibility area when you look up the editor on App Store.

      Yeah, hyperPad has been compatible with Macs. :) It's just that it is not publicly available yet.

    • ToastedghostT

      Copy Behaviours

      • • Toastedghost
      3
      2
      Votes
      3
      Posts
      123
      Views

      RobinsonXR

      hyperPad has a roadmap you can check to see what they are doing with hyperPad: https://trello.com/b/EmwcGN1T/road-map-and-known-bugs