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    • HypermemeH

      Sus

      • • Hypermeme
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      aPaperWeightA

      I know i’m not a mod, but please try not to post random things on the forum!

    • aPaperWeightA

      This topic is deleted!

      • • aPaperWeight
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    • aPaperWeightA

      Three Dimensions

      • • aPaperWeight
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      RobinsonXR

      Yeah, there's no professional 3D modeling software on mobile as far as I know. I had to use a computer to make somewhat decent 3D models, which kinda defeats the purpose of hyperPad of making it as easy as possible to make games.

    • JoeloyalJ

      Looking for Classes

      • • Joeloyal
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      ClarissaC

      July 7th we will be doing a livestream with a teacher, Steve Iliano, who will be training teachers on how to teach kids how to use hyperPad. Maybe you would be interested in joining? I will be posting more information to sign up for it this week !

    • dogemodmakerD

      I figured it out!

      • • dogemodmaker
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    • dogemodmakerD

      Unsolved Ninjamuffin99

      • • dogemodmaker
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      No one has replied

    • Unitycube2U

      Check out my new avatar!

      • • Unitycube2
      2
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      RobinsonXR

      I like it! 👌

    • EthancoderE

      im sorry i was gone for decades

      • • Ethancoder
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      No one has replied

    • Mylif3 is fnfM

      Top 5 friday night funkin games

      • • Mylif3 is fnf
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      GoatMan666555G

      I think so fnf vs sonic exe
      is in the list

    • GoatMan666555G

      Wich mod should I make next

      discussion • • GoatMan666555
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      GoatMan666555G

      Soooooooooooooo….

      My Current projects I am Working Now

      Eteled

      Weeegeee

      Tiky

      And Something for an fnf maker (Without Use Branch on HyperPad)

    • EpicmametchiE

      sad moment

      • • Epicmametchi
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      EpicmametchiE

      yeah it dont work, sucks since its 45 minutes of stuff. :(

    • bosswaveB

      SNKRX

      • • bosswave
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      MurtazaM

      This looks really cool, I like the aesthetics and the wobble effect.
      I never heard of Snkrx, will have to check it out!

    • EthancoderE

      Hey guys, any suggestions or ideas for circleboy?

      • • Ethancoder
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    • WindwakerXW

      hyperpad app on steam or Mac App Store

      • • WindwakerX
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      MurtazaM

      There are plans to bring hyperPad to Mac. Eventually the viewer app be available on Apple TV as well.

      We’d love to make hyperPad available on all platforms but we’re a small team and don’t want to bite off more than we can chew.

    • ClarissaC

      Twitch Live Stream Thursday !

      • • Clarissa
      2
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      RobinsonXR

      😁 Can't wait!

    • SplitMindGamingS

      Swift playground coming to ios 15

      • • SplitMindGaming
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    • bosswaveB

      Stuff I make

      • • bosswave
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      bosswaveB

      CD591B17-5D51-4937-9E9E-4399DF51B416.gif

    • SplitMindGamingS

      Apple restrictions with Hyperpad

      • • SplitMindGaming
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      MurtazaM

      @xotikorukx said in Apple restrictions with Hyperpad:

      @Murtaza I know this is a necro (for which I apologize), however, after years away and a lost account, I've been following your progress again.

      I'm having a hard time discerning if "prefabs" are part of the "functions" feature you're discussing here. I know back in the days (which was somehow only 3 years ago; yikes!) there was a big discussion about adding them. This was because run-time cloned objects were a major pain - during the game press to tappa.bl transition - having to manage your own ID system and such.

      I'm rambling at this point, so I'll let it be :)

      Yes, we're thinking functions and prefabs will work together. While not the same feature, they will rely on each other. But this isn't 100% the case, and we may decide to go a different route.

    • bosswaveB

      What kind of progression do you prefer?

      • • bosswave
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      LinkoGamesL

      @bosswave Depends on the game, but I’m fond of option 1 and 2 for mobile games

    • Lal SekerciogluL

      hyperThon 1 is coming up!

      • • Lal Sekercioglu
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