• Runing HyperPad projects on pc

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    DGames135D
    Sadly for me I live in a zero gravity area and many attempts at sticking the iPad on the pc screen have failed. So I thought that there may be some gases that might cause the problem so I decided to remove some. After renoving most gases I came to a conclusion that the gas that was causin the problem was oxygen so I instantly began to remove it. Surprisingly it worked but not as expected as the lack of oxygen does not allow me to ...
  • Privare forum posts

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    MurtazaM
    We can't really make a private section for you to control. What I mean is if we make a private section for users to beta test games, and we invite the hyperPad users. Then this is no longer private since all the hyperPad users can see it. The only reason why it works for the hyperPad Beta section is because we have admin access to the entire forum. Unfortunately it's not possible to do what you're asking. You can use the WIP/Showcase section, then copy the email link that hyperPad generates when you chose mail sharing.
  • Android version of Hyperpad?

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    MurtazaM
    There is no android version of hyperPad. We'd like to have one available one day. But it's not something we're working on right now.
  • Pause behavior chat. Is it coming back?

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    MurtazaM
    Answered this question to your email. But I'll copy the answer here incase anyone else also wanted to know. We actually have that still but it's slightly different (and more powerful). Instead of just pause game we have a behaviour called "load overlay". Use this behaviour and simply load up the procreated "pause" overlay. This will pause your game and bring up the pause menu. The benifit of this new system is that you can make and customize the overlays to suite your needs. If you open the project menu (three horizontal lines in the corner) you will see all of your scenes, and overlays. Simply switch the the pause overlay and you can modify it like you would a scene. You can learn more about overlays in our manual.
  • Games you should check out that don't get enough attention.

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    F
    I think I've come to realise that everyone's games currently put onto the Hyperpad store (recently) aren't offering gameplay that is engaging or really enticing to the player. Thus people don't know what kind of feedback to give. In order to receive attention and feedback you need to make your game larger. Give the players something to try and achieve. But when I say achieve, I mean like an 'end' to a game. Not just "Hey, try get 4,000 score". I'm going to begin Development on a large game as my previous post explained with a group of developers. Hopefully it will turn out great and offer very fun gameplay :)
  • Group Project, Spelunky Recreation

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    F
    @T-Studios That sounds awesome! I'll send you think the link to the Discord Group in a Private Message.
  • This topic is deleted!

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  • Ball! On App Store!

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  • Returning after a while of inactivity....

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    DGames135D
    Welcome back
  • Bunny found in HTML

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    DGames135D
    No comment
  • What's That Button Do? available on App Store

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    ThisT
    @GameCRAZY Yeah, there's not much replay value for adults or older kids, but I've found that preschool age kids like playing it repeatedly. They just like pushing buttons over and over again. Thanks!
  • Forum Organization

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    Michael KhalfinG
    @Murtaza Well, what do you think?
  • Load a website within hyperPad or launch Safari within project?

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    HamedH
    You can use the Open URL behaviour. Its in the custom section.
  • Collide on different layers?

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    CAnesiaC
    @Murtaza Glad to hear that! Sure, hyperPad strongly worth more than 5 or 10 but I was not referring to those chips, I meant the fully fledged lifetime tier (let's keep it for another time, kinda busy with hyperPad now!) Salut! to the team and have a great weekend.
  • Zombie Smash now on the App Store!

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  • What happens after submitting for App Store?

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    MurtazaM
    @Hakan your situation is a bit different. Since for you we're actually doing the App Store submission part as well. That's not something we'll automating. As it is now users are getting their projects within the 24hours we promise (most often within an hour is so as long as it's between 9am-9pm eastern time). If we need to submit to Apple on your behalf then that time is increased while we go back and forth with you for the additional details. Keep in mind this is service is still very manual and requires working around our hyperpad development schedule. This is why we don't publicly say we provide this service and only offer it on a case by case basis. We expect users to have their own macs if they are in a rush.
  • Inspiring Games

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    MurtazaM
    I saw the contender the other day. I want thinking why hasn't anyone made something like that in HyperPad yet 😁
  • Merging projects?

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    HamedH
    It uses both, and changing primary keys will break a lot of stuff. If you fiddle around with these settings, make sure you have a backup so you can restore it if you break something.
  • Plane mess

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    CAnesiaC
    Nicely done Hakan! I'm glad to play some good hyperPad games from appStore. Nice work ;)
  • Collaboration Proposal

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    RyanAndChadR
    @TutorialDoctor It would be similar to games like Agar.io (although heavily modified and deep-ocean themed).