@Murtaza please do this. It’s crazy something like this hasn’t already been made, as I have to go to some uncomfortable extend to dynamically create spawned objects with different IDs.
A “copy from original state” and “copy from current state” would be much better. E.g., if I’m spawning a list I can just do:
Set “label1” text to “Test”
Spawn Object “label1” with current state
Instead of doing my current method which is creating a unique Broadcast ID for objects using their location to provide the information I could overwise just apply using “with current state”