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Help and Support

681 Topics 4.7k Posts

Ask Questions about hyperPad or provide cool tips and tricks to other users.

  • This topic is deleted!

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  • Pricing for Student Package

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    MurtazaM
    Hi Sammyd, sorry for the delayed response. The pricing is per student. We also offer bulk discounts for a class of 30 or more. Feel free to PM me or contact us at contact@hyperpad.com for more details :)
  • How do you

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    MurtazaM
    We have some resources you can access within the app. Open the asset drawer and tap the shopping cart icon to access the "shop" (don't worry everything is free). You can download the few characters we have there. Check out the documentation in the Learn tab. We have a creating a platformer game tutorial that shows you this process (https://hyperpad.zendesk.com/hc/en-us/articles/205716699-Part-2-Importing-your-assets) Additionally, when you first launch hyperPad there should be an interactive tutorial which shows you around the app, and includes downloading assets. Also you can use other apps from the app store to draw and import custom graphics and characters.
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    Aries29A
    Ok, so I subscribe to developer then export it to a mac computer with xcode, then from there, can I install it on a separate iPad or iphone?
  • Attach Video on forum

    Moved
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    KamdroidK
    I personally just use a free third-party video hosting site. Most of them can embed nicely into the forums just by placing the link in the post. Downside is reduced quality and potentially ads on the video, depending on which service you choose to use.
  • Hyperpad is not working offline in iOS 12! Help!

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    Aries29A
    @murtaza Oh, my apologies for continuing to post here. But have you already downloaded my project via the link I sent you sir murtaza? Don't worry, I will be posting on the bug section after this. Just let me know if you already got my project sir. Thanks.
  • Status Bug

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    MurtazaM
    We're doing some changes behind the scenes on some pricing and tiers. This is just a bug while we transition. :)
  • Dynamic Inventory

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    BD StudiosB
    I am on the beta, it works perfectly In your example
  • I need advice

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    DavioD
    @murtaza Is there any way to increase the maximum image size? Right now it's 2048 by 2048, when I import images from an iPad Pro 11.4" the image files are too big some of the time since the width is larger than 2048 pixels
  • Optimizing for Multiple Devices

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    Michael KhalfinG
    @procryon Hi, make sure your app works with the iPhone screen resolutions in Hyperpad (16:9 and 3:2). Also, make sure it isn't too small or anything and it feels good on iPhone as well. You can test on Hyperpad, but in order to really get an idea, export to Xcode and test with an iPhone testing device. :D Hope this helps, if you need help I'm quite experienced with 5 apps on the App Store.
  • Broadcast doesn't work in loop?

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    MurtazaM
    Does Hameds post help? https://forum.hyperpad.com/topic/458/broadcast-message-in-a-loop/4
  • Overlay with a banner ad causing crash in xcode

    xcode help crashing jittery simulator
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  • Text Based Opening for game?

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    Michael KhalfinG
    @sythemedia Yeah, before making it fade out, change the text over and over using the set label behavior. Use can use wait behaviors in between.
  • Color Events?

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    Michael KhalfinG
    @magmaproductions Yeah, you could use the "get color" behavior. You can check if the hex color is correct, and then trigger an event. Something about the "get color" behavior doesn't make it work on the App Store, however.
  • In App Purchases

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    MurtazaM
    If you want to do a "proper" in app purchase system, it will only work for exported projects. You would create the user interactions in hyperPad, then write the behind the scenes purchase logic in Objective C. Then you could use the send/receive message behaviours to communicate with your objective C code. See this post by @Hamed that briefly shows how to communicate with the send/receive message behaviours: https://forum.hyperpad.com/post/6737
  • Did anyone figure out the IAP problem?

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    MurtazaM
    Oh ok. I thought there was a bug or something. Unfortunately we can't really go deeper than that. With that functionality you need to write your purchase in swift/objective c. We're not in the position to write code for our users, as this can get very problematic very quickly. If you had some in-app purchase code or something started we'd be happy to look at it and assist you. But can't write the entire logic. Basically you need to learn how to make an in-app purchase in XCode, then use that bit of code @Hamed shared before to tell hyperPad that purchase has been made. But I'd start with something easier. Try to send/receive a simple value between objective C first. Then work your way up to an entire purchase system.
  • Query on HyperPad Teams

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    MurtazaM
    The teams feature is still a bit away. During some testing it just didn't work how we hoped. So we're back at the drawing board to come up with a better way to collaborate.
  • Is it possible to export a game to play on desktop?

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    MurtazaM
    We currently only export to iOS devices. So iPad and iPhone. Hopefully Mac exporting in the future.