• How to make a platformer game?

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    HamedH
    https://hyperpad.zendesk.com/hc/en-us/sections/201314305-Complete-Guide-Creating-a-Platform-Game
  • Homing projectile vs multiple targets

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    Aidan_FireA
    @Hamed Oh right I forgot about them. Uh, I'll go try remember and make proper bug reports. I think there was actually only 1 bug.
  • Spine 2D Integration

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    SplitMindGamingS
    @Hamed you know I love you right
  • Add Friend system

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    RobinsonXR
    All usernames should be inside an array, let's call this array Users. When searching for a name, you can loop through the entire array and check for usernames containing what you typed. For example, if you typed dog, all usernames containing dog should pop up. dog282, somedog and doggy are examples that follow this condition. Note that hyperPad that have a built-in feature to check if a text contains something, so you will need to make your own. So searching for dog should check for usernames in Users for keyword dog. All results should be placed in an another array, let's call this Results. This is where all the desired usernames will be after a search. After looping through Users, now you can loop through Results to get what you want to show. You can use Get Array Count to show the number of results or make a list appear. I know you have a lot of questions on what to do, but I don't know which ones you're going to ask. Feel free to ask me any questions! 😁
  • This topic is deleted!

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  • Camera manipulation using touch

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    StanicaS
    @XxWhiteHearrxX Thanks for the tips
  • Animated Full Background Image

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    MelideM
    @SplitMindGaming I think it depends on how many frames does your animation have. I remember that when I put like more than 20 frames with graphic that more than 1000px wide, it can lag and sometimes makes hyperPad crashed. Maybe it was in the past ( it happened before the app became a paid app ), but I just happened to play all the animations ( firstly to see if there was an animation in particular that cause lag ) and doing that before playing the scene has solved the problem for me.
  • Export For The App Store

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    SplitMindGamingS
    @Murtaza i see thank you
  • Does hyperpad support game controllers

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    SplitMindGamingS
    @Murtaza i see and yes I agree. I think controller support are much better suited for 3d games.
  • Publishing to the App Store

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    MurtazaM
    Well you need an apple developer license/account. This costs $99 a year. You can learn more about that here: https://developer.apple.com/ Next you will need a mac to run apples developer tools (XCode). Finally with hyperPad you simply export your project, you're then sent an XCode project that you open on your mac, set up certain parameters, then submit that to Apple using your Apple developer account. We used to offer a service that would have us submit on your behalf (to your developer account), but we no longer offer that.
  • Ipad mouse support

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    SplitMindGamingS
    @BD-Studios yeah i actually got to try it from a friends ipad. It seems it works fine. The only thing missing is the mouse wheel support. It wont zoom in and out.
  • Can you import particles from other softwares?

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    SplitMindGamingS
    @Hamed again thanks for the help. The Fps on my game is like butter now. Also did you release the update yet
  • Make physics doesnt work with tags

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    SplitMindGamingS
    @Aidan-Oxley yup thats it. I got it to work doing some adjustments. Good find. Thank you.
  • Creating Health for Characters

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    DbatD
    Re: Creating Health for Characters That works. Thank you!🙂👍👍
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  • How to save countdown timer

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    SplitMindGamingS
    @SplitMindGaming nvm i figured it out. I had to seperate the behaviors and put a timer on top of the get label.
  • Does importing animation from the files app work?

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    RobinsonXR
    That happened to me once when I tried importing things from other apps, I guess it hasn't got fixed yet. 🤷‍♂️
  • Guys, I need help.

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    EpicCakeGameMakerE
    @Kamdroid https://go.aws/2QVcn1J basically in the chocolate level if you spam jump on the yellow boxes the character will be able to jump super high.
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  • iOS 13SDK

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