• Load from file is now dark orange?

    7
    0 Votes
    7 Posts
    633 Views
    MurtazaM
    @SplitMindGaming if load behaviour value is blank, use default value
  • Attributes issue

    5
    0 Votes
    5 Posts
    557 Views
    DJEmergencyD
    Never mind. To make an always event you need to use Timer = 0
  • Bullet collision stops working

    5
    0 Votes
    5 Posts
    665 Views
    leewsimpsonL
    Thank you so much for taking the time. Removing the specific shoot works as a good workaround.
  • only top half of animation displayed

    7
    0 Votes
    7 Posts
    633 Views
    MurtazaM
    What album are you importing from? If you’re importing from Recent Photos, then that is most likely the issue. For some reason iOS does not keep transparency in this album and the images are not the same.
  • Countries

    2
    0 Votes
    2 Posts
    372 Views
    MurtazaM
    We’re available globally in all app stores. But hyperPad is only in English.
  • Is there a way to use GIF’s as animations?

    2
    0 Votes
    2 Posts
    395 Views
    SplitMindGamingS
    @SonicKid7 no theres not i also asked this question awhile ago. The only alternative is to use websites that can separate the gif image. Then in hyperpad import them as an animation.
  • Play animation graphic is now smaller

    4
    0 Votes
    4 Posts
    452 Views
    SplitMindGamingS
    Also the choose position for the animation seems to not be working. I would think setting the position is suppose to play the animation on the location you set it to. But it doesn’t.[image: 399edf03-589f-45b6-8fd9-57d9aa7535a8.jpeg]
  • Optimizing objects

    18
    0 Votes
    18 Posts
    2k Views
    StanicaS
    Thanks for the tips everyone. Managed to fix all performance issues by decreasing the size of my assets!
  • Game creation and submission

    3
    0 Votes
    3 Posts
    413 Views
    MurtazaM
    Basically, you press export and get sent an XCode project. The rest of the process takes place outside of hyperPad and requires a Mac running Xcode. The steps can be found at the link @SplitMindGaming shared.
  • How to make a shootout game?

    1
    0 Votes
    1 Posts
    245 Views
    No one has replied
  • How to make a platformer game?

    2
    0 Votes
    2 Posts
    368 Views
    HamedH
    https://hyperpad.zendesk.com/hc/en-us/sections/201314305-Complete-Guide-Creating-a-Platform-Game
  • Homing projectile vs multiple targets

    59
    0 Votes
    59 Posts
    26k Views
    Aidan_FireA
    @Hamed Oh right I forgot about them. Uh, I'll go try remember and make proper bug reports. I think there was actually only 1 bug.
  • Spine 2D Integration

    36
    1 Votes
    36 Posts
    11k Views
    SplitMindGamingS
    @Hamed you know I love you right
  • Add Friend system

    3
    0 Votes
    3 Posts
    402 Views
    RobinsonXR
    All usernames should be inside an array, let's call this array Users. When searching for a name, you can loop through the entire array and check for usernames containing what you typed. For example, if you typed dog, all usernames containing dog should pop up. dog282, somedog and doggy are examples that follow this condition. Note that hyperPad that have a built-in feature to check if a text contains something, so you will need to make your own. So searching for dog should check for usernames in Users for keyword dog. All results should be placed in an another array, let's call this Results. This is where all the desired usernames will be after a search. After looping through Users, now you can loop through Results to get what you want to show. You can use Get Array Count to show the number of results or make a list appear. I know you have a lot of questions on what to do, but I don't know which ones you're going to ask. Feel free to ask me any questions! 😁
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    6 Views
    No one has replied
  • Camera manipulation using touch

    6
    1 Votes
    6 Posts
    903 Views
    StanicaS
    @XxWhiteHearrxX Thanks for the tips
  • Animated Full Background Image

    10
    0 Votes
    10 Posts
    1k Views
    MelideM
    @SplitMindGaming I think it depends on how many frames does your animation have. I remember that when I put like more than 20 frames with graphic that more than 1000px wide, it can lag and sometimes makes hyperPad crashed. Maybe it was in the past ( it happened before the app became a paid app ), but I just happened to play all the animations ( firstly to see if there was an animation in particular that cause lag ) and doing that before playing the scene has solved the problem for me.
  • Export For The App Store

    3
    0 Votes
    3 Posts
    373 Views
    SplitMindGamingS
    @Murtaza i see thank you
  • Does hyperpad support game controllers

    3
    0 Votes
    3 Posts
    428 Views
    SplitMindGamingS
    @Murtaza i see and yes I agree. I think controller support are much better suited for 3d games.
  • Publishing to the App Store

    2
    0 Votes
    2 Posts
    393 Views
    MurtazaM
    Well you need an apple developer license/account. This costs $99 a year. You can learn more about that here: https://developer.apple.com/ Next you will need a mac to run apples developer tools (XCode). Finally with hyperPad you simply export your project, you're then sent an XCode project that you open on your mac, set up certain parameters, then submit that to Apple using your Apple developer account. We used to offer a service that would have us submit on your behalf (to your developer account), but we no longer offer that.