• This topic is deleted!

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  • Physics

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    RobinsonXR
    No problem! Maybe the second one wouldn't translate into real life, but it definitely applies in hyperPad.
  • Tips Corner - April

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    TutorialDoctorT
    [image: 11f0e794-96ee-4468-9af6-e09fde7a52ac.png] Theses are the tools I use. I’ll post a few tips and tricks soon. The main challenge I have is creating a workflow for animation. I’ll describe some workflows I have so far. The apps I use Animation Pro - Rigged character animation. I export to a PNG sequence with transparent background to the Documents By Readdle app. Nomad Sculpt - 3d model sculpting for 3d rotation view MagicPoser - for 3d figure reference Flipaclip - for 2D traditional animation. Has a good PNG sequence exporter. I also use it for rotoscoping video Procreate - Has a great animation system now. For high fidelity raster art work and animation (you can use tools like liquify to modify keyframes. Pixel Studio - useful for pixel art animation. It can export PNG sequences to Google drive (the workflow isn't that great thought) Art Set - For a realistic art medium effect, you can't get better than this. Xpression - Animate a photo with only my face. Uses artificial intellgience. Pinterest - Inspiration! Artbreeder.com - For AI generated character designs Waifu2x - great app for resizing low res images (uses AI) Bot3D Editor - 3d character animation. I can save animations and import into FlipAclip or Procreate for rotoscoping. MugLife - I don't really use this much, but it is useful for facial animations. I don't like the content in the app though. Affinity Designer - I use this for all of my vector art. I also have Affinity Photo but I haven't used it much yet. Workflow tips (coming soon): ... Here is some stuff I’ve produced [image: 081712a5-0370-46e9-a548-3022ec2e2cfb.png]
  • Important survey

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    MurtazaM
    I'm with @bosswave and @Jack8680 On iPhone I prefer portrait, and landscape on iPad. It has to be really good to make me want to turn my phone to the side! 🤣
  • Render texture help

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    Aidan_FireA
    @TutorialDoctor I am in the TestFlight version. And yes I discovered the exact same thing you are now, it doesn’t work on empty objects.
  • I Need Help With Animations

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    TutorialDoctorT
    @ItzDrago Use the "Documents by Readdle" app to store your animations in a folder (animation must be a PNG sequence of photos). You can use the "Graphics" import to navigate to your documents folder and select "Select All." This will import all of your frames into hyperpad.
  • Code for emery chasing you

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    RobinsonXR
    If you wanted to, you can have the enemy jump. The code below would make the enemy jump if the player is at a higher position than itself. If enemy's y position > player's y position: Jump (use the jump behavior)
  • tips on optimizing game?

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    Aidan_FireA
    @bosswave hyperPad DM?
  • Can no longer download HyperPad on Ipad

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    MurtazaM
    Yup as stated, we don't have any control over the app store. Even during pricing changes (eg. going from free to paid) you retain your purchase. Double check you're using the correct apple id.
  • Questions

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    Aidan_FireA
    @SuperSean Have a large invisible object the size of the screen on the UI layer, and use touching behaviours in that. All 3 of the touching behaviours can output the position you touched.
  • Execute and wait for behaviour bundle to finish

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    Aidan_FireA
    @Kamdroid Just after doing some testing, for me the game seems to always actually wait for the calculation to finish before moving on to the next behaviour under behaviour on anyway, even when calculate result had loops.
  • About game logic

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    GeorgeSmtG
    I'd recommend you to see this article about coding apps for kids. There are a lot of helpful information for you there
  • Port hyperpad games to pc?

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    RobinsonXR
    Best engine :)
  • How to upgrade to developer tier?

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    SplitMindGamingS
    @Murtaza on the hyperpad app. If you click on the 3 lines on the top left and click on ‘my cloud backups’ it shows the option to go to a developer tier for 10gb.
  • Pivot/weld attach to spawned object

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    bosswaveB
    @Aidan_Fire Thanks for sharing! My game logic is, unfortunately, not all in one place. There are a lot of moving parts to my game and so I simply don’t know how I would be able to accomplish that lol. My “spawn marker/attach marker” logic is performed by the spawned enemy objects, but I think I thought of a way to accomplish this thanks to your example. And I would definitely share but my project is pretty large and... well I guess the best way to describe the state of my behaviors would be “organized chaos” lol. Thanks again!
  • Ragdoll player

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    SuperSeanS
    @Aidan_Fire said in Ragdoll player: @SuperSean It can be complicated depending on how you want it to work. I sort of made one that can balance (if you put his feet in the right places) and it's on the hub as Stickman Sports Concept. I also know how to modify that one so that he cannot ever fall over. The hardest part I think is making the rag doll player walk, this is why I gave up on it for the sports challenge. Oh
  • On-screen keyboard button effect

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    RobinsonXR
    @Unitycube2 You can get the label of a text, combine it with another letter you are trying to type and set the label of that text. This is perfect for making keyboards, because you can control every aspect of it.
  • Is this where you got it?

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    MurtazaM
    @SuperSean yeah we got a lot of the assets from KeenyNL and often link to his site. We had to make some changes and trimming. But all the assets are from there.
  • Restricted creativity

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    Aidan_FireA
    @Unitycube2 Find an app that can crop your images to exact pixel sizes. YouDoodle is a free app that can do this.
  • CleanUp Project

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    SplitMindGamingS
    @Hamed hmm maybe a way it can atleast highlight the sounds that are not in use perhaps. Take a look at my sound folder. About 30% of those sounds were test audio that no longer are in use. If it can highlight what sounds are currectly not in use. It will give us the option to delete it manually. I can also understand your point of view. Some developers may import sounds ahead of time and use them later. The highlight unused audio is probably the safest method to please both worlds. [image: a6590b79-6118-49e2-abd3-f57df2d3420f.png]