• Spawning

    24
    0 Votes
    24 Posts
    6k Views
    Aidan_FireA
    @GameCRAZY Because I did it first 😝 and I have been PMing stephenn.
  • How to do a Ledge Grab?

    8
    0 Votes
    8 Posts
    1k Views
    HakanH
    I cant open the video
  • In-app purchases

    4
    0 Votes
    4 Posts
    524 Views
    ThisT
    Alas, I think this is beyond my meager capabilities. I'll wait around until there's something specific within HP. Thanks!
  • This topic is deleted!

    Locked
    3
    0 Votes
    3 Posts
    9 Views
  • How can I make a smooth d-pad

    Locked
    71
    0 Votes
    71 Posts
    22k Views
    HamedH
    Hey guys not the place to have these kinds of discussions. It looks like everyone's problems are solved. If not start up a new thread. This ones being locked!
  • Boosting my character

    8
    0 Votes
    8 Posts
    804 Views
    A
    @Jack8680 Thank you, thank you so much. It's working great now.
  • Shoot Behavior acting weird?

    4
    0 Votes
    4 Posts
    449 Views
    MurtazaM
    As Stephen says, it looks like your emitter position is the problem. The emitter position is where on the object the bullet will shoot from. Since in your case, it looks like the bullet is very close to the ground, when you have destroy on impact on, it destroys immediately because it's hitting the ground right away. You can enter values manually from the shoot behaviour properties, or you can tap the object graphic from the behaviour properties and move the blue target to the location you want the bullet to shoot from. https://hyperpad.zendesk.com/hc/en-us/articles/115000898946-Shoot-with-Button
  • Creating an MMO with hyperPad?

    5
    0 Votes
    5 Posts
    714 Views
    H
    Thanks for the advice guys! I'll keep it in mind when I have my developer account.
  • Xcode Errors

    12
    0 Votes
    12 Posts
    1k Views
    ThisT
    @Hamed I tried everything you suggested. It still didn't work. I retried from scratch and now can get it to archive. I'm getting this message in an email after I upload to Itunes Connect, however. Any ideas? Push notifications is turned off under capabilities. [image: fb52c4b2-1e3b-45d7-89f3-784c3566767f.png] [image: 646afb09-bfce-44f1-9544-63bc2e6b6894.png]
  • Change volume over time?

    1
    0 Votes
    1 Posts
    179 Views
    No one has replied
  • From HyperPad to AppStore upload?

    6
    1 Votes
    6 Posts
    705 Views
    ThisT
    @Hamed Discovered the problem. I was trying to use JPG, instead of PNG. All good now.
  • How do you make a cloning and moving shadow? (That doesn't overlap)

    10
    0 Votes
    10 Posts
    912 Views
    iTap DevelopmentI
    @Evolution does that work for you?
  • Copying

    3
    0 Votes
    3 Posts
    311 Views
    S
    Ok thanks
  • Branch?

    3
    0 Votes
    3 Posts
    384 Views
    ThisT
    @Hamed thank You!
  • Spawned Objects Exploration

    7
    0 Votes
    7 Posts
    620 Views
    TutorialDoctorT
    @Aidan-Oxley I misspoke about moving it to a scene. I can move it to another layer. The way it works now, it seems that the inventory bar isn't affected and I am wondering how. It seems that once I have spawned the object, each subsequent action on the object is applied to the spawned object. Check out the behaviors in one of the fruit at the top. You can see how the Scale To behavior doesn't scale the fruit at the top, but the spawned object only, even though it's applied within that object, to that object.
  • Checking for something touching at the [x direction] of an object

    Solved
    6
    0 Votes
    6 Posts
    622 Views
    iTap DevelopmentI
    @iKatKing10362 you could use @mc-games's grid example and then keep track of which places have an object. Then an object can just check and see if the spot next to it is taken, and if it is, set the graphic to whatever.
  • Cargo rush on appstore https://itunes.apple.com/app/id1223079189

    2
    0 Votes
    2 Posts
    305 Views
    MurtazaM
    Link Cargo rush - fly to deliver the box by Hakan Dede https://appsto.re/ca/vuR5ib.i
  • Loop music?

    2
    0 Votes
    2 Posts
    273 Views
    Michael KhalfinG
    @This There's a "Play Music" behavior under teh scene properties. That should be loop-able.
  • How I get game off hub.

    2
    0 Votes
    2 Posts
    236 Views
    Michael KhalfinG
    That's impossible... The point is that @administrators want users to think before uploading, and really work hard on updates. They say that games can always be upgraded, and that "horrible" games shouldn't be published in the first place. I agree. But hopefully they'll take it off with a warning or strike?
  • Backrounds

    2
    0 Votes
    2 Posts
    328 Views
    TutorialDoctorT
    https://itunes.apple.com/us/app/background-eraser-remover-transparent-photo-editor/id947335568?mt=8 The one I use (below) https://itunes.apple.com/us/app/background-eraser-for-ipad/id532187687?mt=8